Game patch 1.0.19
This patch fixes a number of various issues that have been reported by the community recently.
Version 1.0.19:
- fixed accidental enemy friendly fire kills not being counted towards the "Unrelenting Anger" achievement, resulting in being unable to unlock the achievement if so much as 1 NPC was killed by friendly fire from another NPC (this will, unfortunately, require a new full playthrough... as the kill count was being incorrectly saved, and so a single friendly fire death cancels out the achievement. I am really sorry for this inconvenience)
- when throwing the last throwable/dropping a weapon, the player will now switch to the last weapon used, as opposed to the first weapon available in the inventory
- crashlogs will now be saved to timestamped files located in C:/Users//AppData/Roaming/intravenous/crashes/
- fixed being able to do a back-attack right after throwing some kind of throwable (grenade/knife/empty mag)
- fixed 1 spot where the player could get stuck in Drug Mob Casino
- fixed a crash related to vent shafts, improved enemy vent staring logic
- fixed being able to infinitely get savefiles by exploiting a certain game mechanic
- fixed the game saving unnecessary playthrough data
Thanks for reading, hope you're enjoying the game!
Version 1.0.19:
- fixed accidental enemy friendly fire kills not being counted towards the "Unrelenting Anger" achievement, resulting in being unable to unlock the achievement if so much as 1 NPC was killed by friendly fire from another NPC (this will, unfortunately, require a new full playthrough... as the kill count was being incorrectly saved, and so a single friendly fire death cancels out the achievement. I am really sorry for this inconvenience)
- when throwing the last throwable/dropping a weapon, the player will now switch to the last weapon used, as opposed to the first weapon available in the inventory
- crashlogs will now be saved to timestamped files located in C:/Users//AppData/Roaming/intravenous/crashes/
- fixed being able to do a back-attack right after throwing some kind of throwable (grenade/knife/empty mag)
- fixed 1 spot where the player could get stuck in Drug Mob Casino
- fixed a crash related to vent shafts, improved enemy vent staring logic
- fixed being able to infinitely get savefiles by exploiting a certain game mechanic
- fixed the game saving unnecessary playthrough data
Thanks for reading, hope you're enjoying the game!