Game patch 1.0.20
Hey folks!
This patch brings the ability to drop your currently worn body armor, disable the LOS spinner in the options menu, and other various tweaks to the game.
Version 1.0.20:
- when a goon that's sitting needs to get up (heard/seen something), they will now have a slight delay before getting up, instead of doing it instantly
- added the ability to drop armor - the default key for this action is F1
- added the ability to disable the line-of-sight spinner (the red circle that indicates where the LOS is blocked, along the path towards the crosshair)
- tweaked the microphone sample rate in hopes of fixing mic input not registering any sound
- displaying the total amount of enemies in a level on the scoreboard now
- fixed goons disabling lights after you'd enable and disable the same light source, resulting in them happily sitting in the dark
- fixed incorrect saving of NPC memories, resulting in them sometimes acting the way they shouldn't be acting (ie. not responding to certain things happening in the game world)
- fixed goons attempting to pathfind too early in some cases after resetting to the last save (not loading), resulting in them not finding a path, and refusing to move
Thanks for reading, hope you're enjoying the game!
This patch brings the ability to drop your currently worn body armor, disable the LOS spinner in the options menu, and other various tweaks to the game.
Version 1.0.20:
- when a goon that's sitting needs to get up (heard/seen something), they will now have a slight delay before getting up, instead of doing it instantly
- added the ability to drop armor - the default key for this action is F1
- added the ability to disable the line-of-sight spinner (the red circle that indicates where the LOS is blocked, along the path towards the crosshair)
- tweaked the microphone sample rate in hopes of fixing mic input not registering any sound
- displaying the total amount of enemies in a level on the scoreboard now
- fixed goons disabling lights after you'd enable and disable the same light source, resulting in them happily sitting in the dark
- fixed incorrect saving of NPC memories, resulting in them sometimes acting the way they shouldn't be acting (ie. not responding to certain things happening in the game world)
- fixed goons attempting to pathfind too early in some cases after resetting to the last save (not loading), resulting in them not finding a path, and refusing to move
Thanks for reading, hope you're enjoying the game!