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Tracks of Thought News

February Update + Backerkit!

DEAR PASSENGERS 🐞📣

It’s been a while since we’ve updated y’all on what we’ve been up to, so let’s dive right in.

These months have been filled with so many new things - especially for us developers! We’ve been working on a lot of back-end things that sometimes don’t always come across visually, like bug fixes, troubleshooting, and this!

🔟 controller support 🔢

We’ve been working on controller support! We want everyone to be able to play, regardless of what you’re comfortable with. Xbox and Playstation controllers are now compatible!




You can find all these settings and more in the Settings menu in the final game.

🖼️ accessibility updates 🖼️


Right now, we’re working on some extra accessibility features. Just like with controller support, we want everyone to be able to play, so we’ve added some things like disabling certain visual effects and adding a dyslexia-friendly font as an option!



Here’s our dyslexic-friendly font in action!

🧁 heal system 🧁

We’ve also added a healing system to make sure you maintain your HP! Not only are yummy snacks involved, but so are special cards too! Keep an eye out and let us know which one is your favorite.



📣 Backerkit launch 📣

The best announcement is always saved for last > Our crowdfunding campaign ends in two weeks! Thank you so much to BackerKit for having us as their first featured video game! 💜 Make sure to check us out to help us get our little bug RPG to the finish line.

To celebrate, we’re holding a giveaway! Check it out here.



Thanks so much for your support! If there's anything specific you'd like to see us cover in our dev updates, like characters, mechanics, etc, let us know in the comments! You can also join our Discord, and follow us on Twitter, Instagram, and TikTok for more updates. Cya next time :)

Bug out!
- The Tracks of Thought Team

New Year? New Updates + Backerkit!

DEAR PASSENGERS 🐞📣

It’s been a while since we’ve updated y’all on what we’ve been up to, so let’s dive right in.

These months have been filled with so many new things - especially for us developers! We’ve been working on a lot of back-end things that sometimes don’t always come across visually, like bug fixes, troubleshooting, and this!

🔟 spreadsheet shenanigans 🔢



This is a spreadsheet integration we’ve been working on! The integration automatically updates the cards’ text and dialogue. This allows our writer to make quick edits without touching the game engine, making importing assets very easy.

Now on to things that you as the player can see!

🖼️ GUI updates 🖼️
We’ve updated some of our menus and buttons. Check out our new save select screen! Each card is a different player profile and also keeps track of which personality you were assigned.



We’ve added a Journal and Quest log to help you keep track of information! This will also provide a quest overview. These quests can be as simple as retrieving an item or locating a friend, and some will be a little more complex. Solving quests will help the passengers remember their destination, and will get you one step closer to reaching the final train car!



Right now, the journal is a work in progress, so definitely let us know what you’d like to see in it in the future.

🧁 shop system 🧁

We’ve also added a shop and currency system. These yummy snacks can heal you or give you boosts during card battles.



📣 Backerkit launch 📣

The best announcement is always saved for last > Our crowdfunding pre-launch page is live RIGHT NOW! Thank you so much to BackerKit for having us as their first featured video game!💜Make sure to check us out and pre-save our page to help us get our little bug RPG to the finish line.



───── ✦•🐞•✦ ─────

Thx so much for your support! If there's anything specific you'd like to see us cover in our dev updates, like characters, mechanics, etc, let us know in the comments! You can also join our Discord, and follow us on Twitter, Instagram, and TikTok for more updates. Cya next time :)

Bug out!
- The Tracks of Thought Team


Tracks of Thought in Wholesome Direct + DEMO

🎵DEAR PASSENGERS🎵


It's almost time for the Wholesome Direct Showcase today and Tracks of Thought is gonna be there with a shiny new trailer. We can't wait to show you what we've been working on!

[previewyoutube][/previewyoutube] if y'all could screem BUG in chat when we're on that would be appreciated 🐞💜

When > June 11 2022 - 12:30pm ET | 6:30pm CET
Where > Youtube & Twitch

⭐DEMO DROP⭐

Ready to confront yourself? We're bringing back our DEMO this week, which got a bit of a glow-up compared to last year! Explore the first train car and discover which bug will be your mortal enemy unlikely ally in the full game 👀



if you have any thoughts, feedbacks or bugs (the wrong kind) feel free to call us out in this form or say hi in our Discord server!

Dev Update #1 - Exciting events and Social things!

Hi everyone! 😃
For our developer update, we've had so much awesome stuff happen/about to happen to share with you all. We hope you’re just as excited as we are!

For starters, this month, we’re participating in the Wholesome Direct showcase on June 11th - click that link to see their official tweet about it and to learn more.

In other exciting events, we were a part of Paperverse Direct:
[previewyoutube][/previewyoutube]

We also hosted Turn-based Thursday on Twitter. If you aren’t familiar with it, essentially we hosted a thread for other turn-based games to join in and showcase their game! We love getting to meet and network with other devs in our genre. If you are a turn-based fan, like us, check out the thread and maybe you’ll find some other awesome games to look forward to or even play that are already out!

While our animator was away on vacation, we ended up having our first viral TikTok. Thank you to everyone who helped call our animator home from vacation - we needed her desperately 😅

We worked on a Dialogue choice overhaul and picked option 2! We love consulting with our community to make these types of choices - if you’d like to have a say, let us know by following our Twitter and joining our Discord!


Last but not least, we have a ton of new animations and new concept art! Here's a small snippet of it to get you all excited 👀

(Don’t worry, our animator came back for this!)

Thanks so much for your support! If there's ever anything in particular you'd like to see us cover in our dev updates, like characters, mechanics, etc, let us know in the comments for this update! Thanks again everyone, and we’ll see you next time! 😃

With love,
The Tidbits Team

Publisher Announce + Discord launch!!

Hi everyone 😃
🎉We have some very exciting news to share with you all today! 🎉
First up, we are happy to announce today that we have officially signed with Freedom Games ( https://www.freedom.gg/ ) as our publisher!

For those of you who may not know, a game publisher helps take care of a lot of the business and marketing side of releasing a game. That includes managing our store page, marketing and advertising the game, helping showcase the game at both digital and live events, PR, and a lot more. It really lets us totally focus on working to make the game the best it can be, and provides us with the resources to do so.

Our second exciting announcement for the day is that we have officially launched our Discord server! If you had joined previously, you may have noticed we were still under construction. Well, thanks to the help of our publisher, we have finally finished all of that construction and have a wonderful new community for you all to join and hang out in!

Before you head over there, make sure to wishlist Tracks of Thoughts here on Steam, and follow us on Twitter to stay up to date with development!