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Renown News

Patch 1.0.8.0

1.0.8.0

Fixed issues with Ranged weapon zooming
Fixed issue with aiming states with ranged weapons
Fixed not being able to unequip a loaded crossbow
Added sockets on character for quivers and crossbows
Projectiles can stick to surfaces now
Fixed up Archery target
Fixed Projectiles not dropping properly when hitting deers
Fixed up Javelin throwing animations
Toggle Always run is off by default now [Capslock]
Enabled T3 tech again
Added Fountain to Nook FFA
Added a damage volume to the castle basement
Fixed up a bug with maintenance costs causing it to be too high for small bases
Maintenance costs are much lower overall now
Added a new networking subsystem for resource nodes
Fixed the gates on the castle not working sometimes
Added maintenance cost alerts

Patch 1.0.7.2


1.0.7.2

Crafting Menu fixes for crashing
Currently selected weapon now shown on UI elements


1.0.7.0

Optimized Rabbits
Added Color Variation to Rabbits
Movement System Optimizations
Optimized Dropped items
Optimized Sky
Optimized Sleepers
Optimized inventory replication
Reduced NPC counts on the map slightly
Fixed Merchants having invalid items
Fixed Crossbowman Loadout
Buffed Shelf HP
Buffed Wood harvesting rates
Disabled the Bear
Networking Optimizations
Added Maintenance costs
Fixed Early release counting as a hit
Fixed ground hits costing stamina even if you hit a player beforehand
Buffed chained parry stamina gain
Broken items on the ground now display with a broken name
Fixed some input consumption issues
Fixed silver item spawns
Damaging buildings with a weapon now deals more damage to the weapon
Added Damage bonus/malus display on landed attacks
Fixed some recipe names
Nearby Loot bags show up with held interact now (Hold E)
Fixed Wood Gateway collisions
Repair warning message is more clear now
Lowered sound levels of door open/close
Campfire has a crafting menu option now
Fixed archery targets not being placeable
Fixed some building placement warnings
Better warnings for crafting items
Fixed up player joined message displaying wrong names
You can hold shift and drag and drop items to split them now
Added Fat to loot drops
Fixed some item dupe issues
Fixed Clashing with fists
Added a Bash cooldown from a Clash
Buffed Morningstar
Reduced attack lockout on being parried massively
Fixed LTS not working properly
Fixed some inconsistent gather rates for tools and nerfed the benefit from tool tiers
Fixed item durability showing when it wasn't relevant

The Demo has gone Live!

The free demo has gone live as of this post.

https://store.steampowered.com/app/1488310/Renown/

The demo will run between the 21st and 28th of September. We'd like to thank all our backers for the immense support they've given us over these last few years, getting the game this far simply could not have been possible without their support.

MIGW - Renown Behind the Scenes

Finalized the upgrade to Unreal engine 5 - Patch 1.0.6.2

1.0.6.2

Tweaked Active Parry particle effect
Gates in Winterhold castle have been fixed
Added new Shoulder shield brigandine skins
Fixed clipping issues with peasant gloves
Fixed clipping issues with padded pants
Tweaked Lantern lighting visuals
Hair color tweaks
Added new Trees
Crossbow anims added
Removed Riposte bashing
Removed Miss combos
Parry doubles deflection chance but doesn't reduce ranged damage directly anymore
Increased combo time from bashes
Code locks now causes damage on wrong guesses
Fixed Door upgrading
Removed Steel hand Rams
Fixed alt click equipping on dead players
Added the ability to have Placeable markers on the map
Added Party support to placeable markers
Added hitstop on friendlies (not in survival)
Fixed issues with the scoreboard causing duplication
Fixed items on spawn sometimes not being equippable
Optimized UI
Fixed performance issues with particles
Party system remembers disconnected players
Beds have their own icons on the map now
Beds highlight on the map now
Fixed performance issue related to audio
Added direct IP join support
Added skin for cuisses
Added plate sabaton skin
Ranged attacks no longer grant stamina
Fixed eyepatch material
Fixed AI spawning unarmed sometimes
Tweaked HP values on animals, most no longer die in 1 hit
Same faction NPCs will now hitstop on each other
Fixed issues with crouch anims
Fixed Cave material
Improved vote to kick functionality
Fixed landscape grass
Added a primitive bow
Added new item components for crafting weapons and armor
Optimized furnaces
Added support for a mission system
Fixed the bug report menu
Added high ping indicator
Fixed voice chat audio
Enabled Shader Model 6
Added chaos destruction support
Added save support for Raid mode
Added support for saving for raid mode banners
Fixed held item bug
Added support for Lumen lighting
Added an elevator
Removed stamina cost requirement for lunging
Increased player radius slightly to mitigate facehugging
Added new graphical toggles
Removed boosting on players
Fixed being able to certain actions while downed
Fixed AI movement
Added clash sound effect
Run speed is now slowed down on sharp turns
Added Parry from Recovery
Added Combo into Parry
Loadout menu fixes
Tweaked morph timings
Fixed recovery parries costing less than combo feint to parry
Fixed crash related to research menu
Resource bag is now checked for building costs
Added ability to equip item in each slot
Fixed last team standing
Fixed drag and drop items causing bugs
Added animation prediction
Tweaked riposte window
Stagger flinches reliably now
Fixed under siege mechanic being unreliable
Added mocap emotes
Made AI spawns more reliable
Added new Nook map
Code locks require 8 digit keys
Turncap is now more consistent
Kicking now blends the player to a stop much faster
Tweaked the parry boxes
Increased stamina miss cost on weapons
Added longer recovery for missing kick/bash
Added vote to end match
Fixed issues with crafting queue
Added new ranged weapon anims
Spruced up the Safe town
Added workbenches to safe town
Fixed AI spawning in castle when it was closed
Fixed resource nodes
Reduced parry window slightly
Reduced feint cooldown
Added server side melee tracers
Fixed up deer movement
Fixed server history tab
Fixed stone croppings
Added new icons for resources
You can cancel out of holster with attack inputs
Reduced sway on bows