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Renown News

Hotifx 1.0.8.1

1.0.8.1

Fixed up some scaling issues inside the Scoreboard
Fixed crouch canceling running input sometimes
Fixed debug text in the sky
Reworked Resource harvesting system for hunting
Fixed a Damage volume in the Castle still staying active
Fixed Plant Fiber node scaling
Fixed a loadout selection bug
Fixed equipped weapon buttons not updating sometimes
Fixed missed swings that hit the ground costing double stamina
Fixed resource node spawn handling causing nodes to disappear from the map

Patch 1.0.8.0

1.0.8.0

Fixed issues with Ranged weapon zooming
Fixed issue with aiming states with ranged weapons
Fixed not being able to unequip a loaded crossbow
Added sockets on character for quivers and crossbows
Projectiles can stick to surfaces now
Fixed up Archery target
Fixed Projectiles not dropping properly when hitting deers
Fixed up Javelin throwing animations
Toggle Always run is off by default now [Capslock]
Enabled T3 tech again
Added Fountain to Nook FFA
Added a damage volume to the castle basement
Fixed up a bug with maintenance costs causing it to be too high for small bases
Maintenance costs are much lower overall now
Added a new networking subsystem for resource nodes
Fixed the gates on the castle not working sometimes
Added maintenance cost alerts

Patch 1.0.7.2


1.0.7.2

Crafting Menu fixes for crashing
Currently selected weapon now shown on UI elements


1.0.7.0

Optimized Rabbits
Added Color Variation to Rabbits
Movement System Optimizations
Optimized Dropped items
Optimized Sky
Optimized Sleepers
Optimized inventory replication
Reduced NPC counts on the map slightly
Fixed Merchants having invalid items
Fixed Crossbowman Loadout
Buffed Shelf HP
Buffed Wood harvesting rates
Disabled the Bear
Networking Optimizations
Added Maintenance costs
Fixed Early release counting as a hit
Fixed ground hits costing stamina even if you hit a player beforehand
Buffed chained parry stamina gain
Broken items on the ground now display with a broken name
Fixed some input consumption issues
Fixed silver item spawns
Damaging buildings with a weapon now deals more damage to the weapon
Added Damage bonus/malus display on landed attacks
Fixed some recipe names
Nearby Loot bags show up with held interact now (Hold E)
Fixed Wood Gateway collisions
Repair warning message is more clear now
Lowered sound levels of door open/close
Campfire has a crafting menu option now
Fixed archery targets not being placeable
Fixed some building placement warnings
Better warnings for crafting items
Fixed up player joined message displaying wrong names
You can hold shift and drag and drop items to split them now
Added Fat to loot drops
Fixed some item dupe issues
Fixed Clashing with fists
Added a Bash cooldown from a Clash
Buffed Morningstar
Reduced attack lockout on being parried massively
Fixed LTS not working properly
Fixed some inconsistent gather rates for tools and nerfed the benefit from tool tiers
Fixed item durability showing when it wasn't relevant

The Demo has gone Live!

The free demo has gone live as of this post.

https://store.steampowered.com/app/1488310/Renown/

The demo will run between the 21st and 28th of September. We'd like to thank all our backers for the immense support they've given us over these last few years, getting the game this far simply could not have been possible without their support.

MIGW - Renown Behind the Scenes