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Carrier Command 2 News

Announcing VR!

Dear Players,

Carrier Command 2 is coming to VR on Steam!

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Carrier Command 2 VR has been created thanks to the many, many players who have been in touch to ask for the VR version. Thank you to all players who have given us feedback.



In the VR edition, you can control all the same systems, vehicles, and controls, from the bridge of the ACC Epsilon Carrier. Use your VR controllers to move and interact with controls, and remote pilot vehicles. Use the holomap with 3D vision. Move around the bridge, use screens, staff the stations, take first person remote control. Play singleplayer, cooperative campaign and PvP multiplayer!

While VR was not originally in our roadmap, the literalism of the diegetic interfaces within the game has made it very easy to introduce VR to Carrier Command - this is the same game, with the same balance and same mechanics! The exciting aspect about this is - CC2 VR will be multiplayer compatible with CC2!

Because Carrier Command 2 and Carrier Command 2 VR are such similar games, we don't expect players to pay twice - we are packaging both together, so when you own one version, you own both.



We had originally suggested a Spring 2021 release, so apologies to all the players we have kept waiting. We are aware that many of you have already been waiting since 1988 for this sequel, and we just wanted to take the extra time to get it right. The release is soon and we plan to announce the release date next week.

Approaching release is a huge milestone for us. We have really enjoyed hearing all your feedback from the alpha versions and the Next Festival, and really enjoyed live-streaming and chatting to players! (More streams soon!). Thank you to everyone who has kindly wishlisted the game. This makes a huge difference to us, and we really appreciate your support.

We are really excited to get the full game in players hands, and there is not long to go! Expect more updates on all the exciting unseen features in the full version, live streams, videos and more in the run up to release!

Much love
The Carrier Command Developers

HighFleet is just the start of Microprose's retro sim revival

There’s more than enough Microprose to go around. Graham has been delighted by Highfleet’s supremely clicky interface, as well he should. It looks excellent. But the resurrected publisher has a few more games coming out in 2021 that are worth tracking as well. I'm keen to play both Carrier Command 2 and Tiny Combat Arena. They’re two throwbacks to the publisher’s polygonal past, but modernised in some really fascinating ways.


Read more

Carrier Command 2 Live Stream 2 with the Devs!



Get ready to send autonomous land and air vehicles into battle in the long awaited sequel to Carrier Command! Manage your production, loadout, strategy and take first person remote control from the carrier bridge. Join the developers as we play some multiplayer and answer your questions!

Much love
The Carrier Command Developers

Steam Next Festival: Carrier Command 2 Free Demo Available Now!



Dear Players,

We are taking part in the Steam Next Festival, which is 6 days where games releasing soon share their demos, and do live streams.

We have a free demo live now that you can download and play through Steam. This version of the game is similar to the playtest, but with many updates and new improvements! We have been reading the hundreds of detailed feedback that players sent us from the last playtest, and we have implemented as much as we can so far. Thank you so much to all the players who took the time to give us feedback - it is very important to us and very appreciated :-)

We are doing a developer live stream on Thursday at 4pm UTC for 2 hours. We will be playing multiplayer on the full version of the game, chatting about the game, the design, plans, and answering your questions live on stream! Please come and join us!

We may also test multiplayer in the demo over the coming days - we just have a few more things to do before we can add it to the demo! The multiplayer feature may appear and disappear, as we change and improve it!

The demo will only be available during the Steam Next Festival, which runs from June 16 to 22.

Please feel free to add more feedback, through the in-game button or below in the comments - we read everything carefully and will discuss your feedback as a team.

Much love
The Carrier Command Developers



Patch Notes

demo0.0.2

Fixes

- Fixed carrier being teleported into the air sometimes when landing aircraft
- Fixed islands sometimes not spawning
- Fixed carrier propulsion still functioning when propulsion breaker is switched off
- Fixed carrier radar still functioning when radar breaker is switched off
- Fixed TV-guided missile camera being rotated 90 degrees when equipped on Razorbill
- Fixed surface observation camera being equip-able on Razorbill
- Fixed observation camera having inverted controls
- Fixed torpedoes often targeting furthest vehicle instead of nearest/best target
- Fixed surface missile turret firing the wrong direction when manually controlled
- Turret attachments no longer try to target drydocks
- Improved explosion rendering performance
- Fixed rotor vehicles taking off at a sharp angle
- Fixed camera jittering when entering a seat at low framerates
- Improved barge buoyancy so they don't jump out of the water as much
- Fixed audio popping artefacts
- Fixed ocean foam flickering on AMD graphics
- Improved vehicle obstacle avoidance and fixed issue where vehicles often wouldn't try to avoid other vehicles
- Fixed crash when trying to dock a vehicle when no bays are available on the carrier

Changes
- Scrollbars can be dragged with the mouse
- Altitude selector +/- buttons can be held down instead of needing to be repeatedly clicked
- Waypoint altitude defaults to 1000m instead of 200m
- Game paused if controller disconnects
- Game paused when Steam overlay is opened
- Rotor vehicles take off from the top of the lift instead of taxiing
- Added additional sound effects to carrier when impacting waves and launching from the drydock

Carrier Command 2 Live Stream with the Devs!



Dear Players,

We are doing a live gameplay stream of Carrier Command and answering your questions! The stream will last 2 hours so come join us and let us know your questions!

This stream is happening on Thursday 17th June at 4pm UTC - if you just got the Steam notification, that is right now.

This stream is part of the Steam Next Festival! We are taking part and as part of the festival, we have made a free demo available. This demo is only available during the festival.

We are playing the full version of the game, which, while still in development, has many more features, and a much larger world. We are chilling out enjoying some battles, discussing the design of the game, technical development details, and answering community questions live on the Stream.

Come join!

Much love
The Carrier Command 2 Developers