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Highrise City News

Silk, Corn and E-Bikes

Greetings Mayors!

We hope your cities grow and your citizens are happy. Cause today we want to give you even more options for your economy. We’ve been working on some new product chains recently which also come with new buildings. The new distillery and the Corn Farm are just two of the new buildings you will be able to discover.



We also thought a bit about those new lines, especially with balancing in mind. The distillery enables you to produce spirit early on in the game. It is now needed for the level 1 and 2 citizens. And it also enables you to get some much needed cash early in the game. The new E-Bikes however are needed for the Level 3 and 4 inhabitants. But keep in mind that these also need Electric Motors so they are quite hard to produce. At 4 and 5 your citizens will now need no common clothes anymore but elegant ones which require the production of silk.



Besides all that we’ve also fixed a crashbug for the electricity lines. The flickering while building zones is also gone. Next up we’ll implement the office needs!

[h2]Changelog[/h2]
  • New Buildings
    • E-Bike Manufacturer
    • Electric motor factory
    • Distillery
    • Corn Farm
    • Silk Farming
  • New Ressources:
    • Corn
    • Spirit
    • Electric Motors
    • Electric Bicycle
    • Silk
    • Elegant Clothes
  • Fixed the flickering when building new zones
  • Building streets: Help markers don’t flicker anymore
  • Fixed a crashbug when electricity lines got too long
  • Balancing of the production lines
  • If you have are placing a building and while rotating the building with “N” or “M” you can slow down or speed up the speed of the rotating with “Shift” or “Ctrl”

Coming next week: New Production Lines

Greetings Mayors!

Just a little tease: Next Wednesday new production lines will be added to the world of Highrise City. And of course we've been fixing some issues and adding little improvements again. But for now, here's a sneak of what's going to be added (there's more you'll see next week):



A look at our plans

Greetings Mayors!

As promised before, today we'd like to give you a rough overview on what we are currently working on for Highrise City. And that's quite a lot actually. Obviously, Bugfixes and optimizations are always being worked on, that's a given. If you run into issues or crashes, let us know via the Steam Forums or the official Discord so we can look into the issues to fix them.

In the meantime we've updated the Roadmap a bit to show you what we are currently working on. Looking at the main game that's mainly extensions regarding the gameplay.

Soon we will start introducing needs for Office Buildings. The general mechanis for these have already been implemented. There will definitely be more needs for the Offices, that's for sure. Parking garages are one thing we are currently implementing. We also have some other ideas we'd like to realize. But that also requires some internal testing in terms of balancing.

After that we'll put our focus on new product chains. Internally we already defined some products we really want to have in the game. For others we are still thinking about how we can actually implement them, also from a visual point of view. We'll share more details soon.

For summer we are planing with a big expansion for Highrise City. Details we'll announce once we are ready. What we can say already is that this expansion will extend the gameplay and the complexity of the game quite a lot. A little sneak preview? Sure!

A Patch and a tease!

Greetings Mayors!

Welcome to the new year! We really hope you could use the holiday season with your friends and family. We ourselves took some time off. But the time has come. We’re back. And we’ve already started workinng on the future of Highrise City. In the coming weeks we’ll give you some detailed insights about what is coming next and what we have planned. We’ve been working on some interesting new features which will change the gameplay quite a bit recently and we’ll share more details soon. Although it will still take a while till we can introduce these changes, we are also currently planning out some other interesting changes. We’ll keep you posted.

In the meantime we used the time to implement some smaller changes. Todays patch introduces some smaller fixes and some visual upgrades for the game.

[h2]Changelog:[/h2]
  • The cinema has a new variation for the parking spaces
  • Replaced all warehouse models
  • Status of buildings (e.g. deactivated) get now displayed correctly when loading a game or exiting the options menu
  • Laws can now only be activated when the needed building is placed
  • Option “Window Edge Scroll” now saves correctly
  • The “Construction menu position X” in the options menu saves correctly now
  • There are new 3D Models in the decoration menu and in the building editor
  • A crash caused by driving your own car has been fixed

DLC "Metro & Planes" available NOW

Greetings Mayors!

Thank you so much for your support and trust. With your feedback we were able (and still are) to expand Highrise City further and improve it as well. Thanks to the countless feedback we have quite a few plans on what else to add and we’ll share some insights soon.

For now, right before the holidays, we’ve got something very special for you. The very first expansion for Highrise City is here, called Metro & Planes. The DLC introduces metro lines for your cities which can easily be integrated into your current cities. It is a new option for your public transport routes and it also affects the way costs of your citizens. The all new airport allows you to expand on your trading options.

Already during the Early Access we already said that if we did paid expansions, we’d make sure that they would be priced fairly. And we stand by our word. We don’t believe in greed. We don’t believe in overpricing content. That’s why Metro & Planes is available for 2,99$. At the same time, we’ve set up a bundle which will give you an additional 10% Discount if you already own the main game.

https://store.steampowered.com/bundle/36978/Highrise_City_Metro__Planes_Bundle/

[previewyoutube][/previewyoutube]

But that's not all!

Of course, the announcement of the Metro & Planes DLC is not all we have for you today. Work on the main game continues in the background and we have some news to share with you.
Your population's satisfaction can now be increased to over 100%! Keep an eye out for this new feature, as it will have a significant impact on your rental income. There have also been some improvements to the graphics, as you can see from the new animations, as well as the water and beach areas. We have also been able - helped by your feedback ❤️ - to iron out a number of bugs and make the game even better.

Enjoy these and other changes with today's update to the main game!



[h3]Full Changelog[/h3]
  • Improvements to water and beach areas
  • New traffic lights with hoods
  • Air conditioning with animation
  • People are slightly less tolerant of longer journeys to work
  • When unemployment is high, fewer people move to the city
  • Companies need more offices
  • Number of unemployed is calculated correctly for large cities
  • Improved path calculation
  • Satisfaction of your population can now be increased above 100%
  • Improved display of satisfaction and resulting financial bonuses
  • Adjustments to rental income and basic costs for apartments and offices
  • A new research mission and a new research related to happiness above 100%



We wish you all a merry christmas. Enjoy flying around and taking the metro!