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Playable Demo (First Draft) Now Available

[h3] This demo version is still a work in progress, but you can get a good idea about what kind of game Capital Command is meant to be. [/h3]

The demo consists of the campaign's prologue. This is the first battle that players must face every time they start a new campaign of Capital Command.

For new players, it's a chance to figure out how to play, how to fly and fight their ship, as well as a basic introduction to the game's setting and what little story there is.

Advanced players who start a new campaign will also have to play the prologue. After breezing through the tutorial parts, they will have a chance to prove their skill and gain a resource boost for that campaign playthrough.

[h3] Known Issues [/h3]

  • Sound not working. This is at the top of my todo list and will be fixed as soon as possible.
  • Performance issues. I mostly know where these are coming from, and will fix soon (tm).
  • Ship AI glitches. Not many, and not very serious, but they're certainly there.


Obviously, I hope you'll enjoy my work. That said, any thoughts, suggestions, and (especially!) bug reports, would be greatly appreciated.

That's it, get flying!
The dev