Season 3: Battle for Tortuga | Patch Notes — October 14, 2025
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[/p][p]Attention, Pilots! The following patch will be deployed for War Robots: Frontiers following a short period of maintenance on October 14, 2025.[/p][h3]New Content[/h3][h3]Season 3: Battle for Tortuga[/h3][p]The fragile peace on Tortuga shatters. As Mayflower, Freecon, and FortEvo divide their zones, an attack on Freecon’s Noachium barge ignites chaos. Each dominion has its own secret agenda, and the Battle for Tortuga begins. Pilots must navigate shifting alliances and fight for survival as the station erupts into war.[/p][h3]Battle Pass: The Web We Weave[/h3][p]Whether you’re on the Free track or want to upgrade your Battle Pass to earn more rewards, dozens of adrenaline-pumping rewards are waiting to be unlocked:[/p]![]()
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[/carousel][p][/p][p][/p][h3]Season 3 Events[/h3][h3]The Swordstar Hunt[/h3][p]Join the cosmic adventure and earn exciting rewards! To participate in The Swordstar Hunt, simply log in for 7 days within the 14-day event period and play 3 battles each day. Rewards include Stickers, Decals, and Wraps![/p][p]Event Duration:[/p]![]()
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[/carousel][h3]New Player Intel Catch-up Event (October 14 — October 28)[/h3][p]The Special Intel Catch-up Event is live from October 14 to October 28, packed with rewards to help new recruits stock up quickly.[/p][p] Who’s eligible?[/p]
- [p]Kumo Modules[/p]
- [p]Horde Weapons[/p]
- [p]Gamma Beam (Cycle Gear)[/p]
- [p]Suppressor (Supply Gear)[/p]
- [p]5 Stickers[/p]
- [p]2 Skins[/p]
- [p]3 Wear and Tears[/p]
- [p]1 Common Pilot[/p]
- [p]Intel, Credits & Salvage[/p]
- [p]Start: October 14, 09:00 UTC[/p]
- [p]End: October 28, 09:00 UTC[/p]
- [p]Complete your Training Battles to qualify.[/p]
- [p]Play 3 battles and claim rewards as you go.[/p]
- [p]You must receive the previous reward to be eligible for the next one (you can’t skip rewards).[/p]
- [p]Reward 1: Swordstar The 2nd (Sticker), 100 Intel[/p]
- [p]Reward 2: Swordstar's Blade (Sticker), 20 Intel[/p]
- [p]Reward 3: 16,000 Salvage, 20 Intel[/p]
- [p]Reward 4: Swordstar Warpaint (Paint Job), 25 Intel[/p]
- [p]Reward 5: Lightning Trail (Sticker), 30 Intel[/p]
- [p]Reward 6: 90 Intel[/p]
- [p]Reward 7: Celestial (Wrap), 50 Intel[/p]
- [p]New Pilots logging in for the first time ever during the event.[/p]
- [p]Reach Level 15 to earn a total of 155 Intel and 15,500 Salvage[/p]
- [p]Level 2: 30 Intel, 3000 Salvage[/p]
- [p]Level 4: 15 Intel, 1500 Salvage[/p]
- [p]Level 6: 15 Intel, 1500 Salvage[/p]
- [p]Level 8: 15 Intel, 1500 Salvage[/p]
- [p]Level 10: 15 Intel, 1500 Salvage[/p]
- [p]Level 12: 15 Intel, 1500 Salvage[/p]
- [p]Level 15: 50 Intel, 5000 Salvage[/p]
- [p]War Robot Modules: Cyclops, Bulgasari, Siren, Grim (Titan)[/p]
- [p]Weapons: Gemini, Shredder, Trident, Railgun, Katzbalger, Jigsaw[/p]
- [p]Gear: Blink, Homing Missile, Emergency Shield, Infinite Ammo, Energy Wall, Umbrella[/p]
- [p]Mesa War Robot Modules can now be crafted at level 140.[/p]
- [p]Ceres War Robot Modules can now be crafted at level 155.[/p]
- [p]Nucleon Weapon can now be crafted at level 162.[/p]
- [p]Apollo Weapon can now be crafted at level 170.[/p]
- [p]Duration increased: 8s → 13s[/p]
- [p]Self-repair conversion from prevented ally damage reduced: 80% → 60%[/p]
- [p]Active duration increased: 10s → 12s[/p]
- [p]Regeneration reduced: 1.5% → 1.1%[/p]
- [p]Cooldown increased: 38s → 45s[/p]
- [p]Projectile speed increased by 20%.[/p]
- [p]Reload time reduced: 2.1s → 1.8s[/p]
- [p]Enemy fuel burned increased: 80% → 100%[/p]
- [p]Cooldown reduced: 25s → 20s[/p]
- [p]Charge amount needed increased: 220 → 300[/p]
- [p]Reduction in reload time for allies increased: 50% → 60%[/p]
- [p]Duration increased: 15s → 17s[/p]
- [p]Regeneration reduced: 3.3% → 2.5%[/p]
- [p]Cooldown increased: 30s → 34s[/p]
- [p]Duration increased: 11s → 17s[/p]
- [p]Ricochet: Ricochet chance reduced: 15% → 10%[/p]
- [p]Trickster’s Triumph: Shield boost increased: 15% → 20%[/p]
- [p]Press the Attack: Fire rate boost increased: 15% → 20%[/p]
- [p]Onboarding updated: Elimination replaced with Elimination+, added a new tutorial video.[/p]
- [p]Welcome Matches order updated:[/p]
- [p]Last Robot Standing — Spectrum[/p]
- [p]Warp Rush — Fissure[/p]
- [p]Team Deathmatch — Catalyst[/p]
- [p]Weapon Fire Rate formulas recalculated for more accurate display (no functional change).[/p]
- [p]Kumo’s legs now equally receive healing.[/p]
- [p]New voiceovers added to the Ping Wheel: Group Up, Yes, Thank You, and No.[/p]
- [p]Battle Pass icon updated.[/p]
- [p]SFX added to common pilot ace talents.[/p]
- [p]Players ranked in Silver will start in Bronze.[/p]
- [p]Players ranked in Gold will start in Silver.[/p]
- [p]Players ranked in Platinum, Emerald, Diamond, or Noachium will start in Gold.[/p]
- [p]Bronze = 0 League Points[/p]
- [p]Silver = 300 League Points[/p]
- [p]Gold = 600 League Points[/p]
- [p]Fixed an issue with Kumo’s Dash Thrusters missing cooldown.[/p]
- [p]Fixed Siege Tower Talent incorrectly granting +15 Cycle Gear.[/p]
- [p]Fixed invalid repair value distribution across robots.[/p]
- [p]Fixed typo in Kumo’s WarpArmor description.[/p]
- [p]Fixed settings screen reappearing after login or match exit.[/p]
- [p]Fixed early unlock of some Gear during the tutorial.[/p]
- [p]Fixed missing Last Robot Standing+ on matchmaking cards.[/p]
- [p]Resolved blurring issues on the Norricum purchase screen.[/p]
- [p]Fixed Frontliner Talent triggering indefinitely when using all three abilities.[/p]
- [p]Fixed blurry torso modules in Daily Deals preview.[/p]
- [p]Fixed squad formation issue for MGL Launcher players.[/p]
- [p]Fixed NavMesh rapture on the Catalyst map where bots could get stuck.[/p]
- [p]Returned missing cooldown data to Titan ability descriptions.[/p]