Summer Update (0.150): Patch Notes (July 9, 2024)
Eyes up, Pilots! Check out these patch notes for the new War Robots: Frontiers build ahead of time, which will be available following a period of maintenance on July 9, 2024.
[h2]NEW CONTENT[/h2]
[h2]SOUND IMPROVEMENTS[/h2]
[h2]NEW CONTENT[/h2]
- Robodex: The Robodex is a new library of all the standard factory Robot Builds available in-game where you can easily manage all your preset Builds and move them directly to your Garage.
- Workshop: The Workshop is an additional Constructor section. Pilots can create and plan Builds without requiring a Garage slot. Once a Robot is completed in the Workshop, it can be saved to the Robodex for later use.
- Classes: All parts now belong to specific Classes to help Pilots better identify the strengths and weaknesses of their abilities, weapons, and Builds, and create Robots that match their preferred playstyles.
- Redesigned Robots:
- Ares
- Phantom
- New Ability:
- Tension Link
- New Weapons:
- Trident
- Fowler
- Added new customizations to Offers and Progression.
- Expanded matchmaking for beginners up to Level 7 (was Level 6), when Titans now unlock.
- The starting Robot Drop Team has been changed.
- New Tutorial Contracts for beginners designed for the new starting Robot Drop Team.
- Added three new tutorials - Robodex, Workshop, and Mixed Classes.
- Added a cutscene at the start of the Tutorial map.
- The rates of obtaining Credits and Salvage have been adjusted.
- Prices for Daily Deals adjusted.
- All Torso prices have been increased based on the new rates at which Credits can be obtained.
- All other Daily Deal items require roughly the same amount of games to obtain as they did previously.
- The cost of Upgrades has been reduced.
- Pilots can now be sold for Credits.
- Siren’s Ability (Glacial): Added AOE damage to the Ability when the projectile hits.
- Grim’s Ability (Scythe): The Ability's debuff to slow down the enemy upon impact has been removed.
- Player progression rewards have been updated:
- Players will retain any previously unlocked older rewards.
- Players will be sent any new Blueprints or Cosmetics already unlocked.
- The rarities of some Weapons and cosmetics have been adjusted.
- Spotlight is now an Ability that can be installed on any Robot.
- Umbrella is now an Ability that can be installed on any Robot.
[h2]SOUND IMPROVEMENTS[/h2]
- Added new music to the Garage.
- Added unique music for each Map at the start and end of the battle.
- Added new voice lines and subtitles for Pilots.
- Added new APP-M3TER voice lines during the Tutorial.
- Improved audio notifications when Robots are taking damage.
- Made various improvements to the sound effects of firing and reloads, as well as hits from energy weapons for the following weapons:
- Pulsar
- Zeus
- Shredder
- Punisher
- Buckshot
- Dragoon
- Thunder
- Improved the sound effects related to Robot movements.
- Improved the UI sounds in the Constructor/Workshop menus.
- Bots have learned to use pings and respond to pings from allies.
- The Bots have learned to pick up Power-Ups.
- Bots will avoid dangerous conditions, such as lava.
- Bots can now choose between aggressively pursuing the enemy or completing battle objectives.
- Improved navigation of Bots on Maps.
- Updated visuals of all Maps:
- Added additional light scenarios and improved lighting.
- Updated spawn positions on all Maps.
- The positions of spawns in the Team Deathmatch mode of the Spectrum Map have been changed.
- Updated a list of Robot Classes at the Firing range.
- Small destructible items are now destroyed correctly when crushed or fired at.
- New take-off, flight, and landing animations.
- Numerous minor improvements and improvements to old animations.
- Improved quality of various visual effects.
- Reworked the visual effect of the jet exhausts.
- Added a new Robot landing effect.
- Added new visual effects for projectiles impacting stone.
- Variations of kinetic impacts have been created for all surfaces.
- The Deadlight effect has been reworked to make it clear that the beam pierces the entire Map.
- Added an effect to the Fuel Reserve Ability.
- Minefield VFX is now blue for allies and red for enemies.
- Healing Drone VFX appears green for allies and redder for enemies.
- Spotlight VFX appears blue for allies and red for enemies.
- Optimized various visual effects.
- Offers improvements:
- Improved navigation in the Shop.
- Detailed info on each offer in the Shop.
- Post-purchase menu.
- UI Notifications: Newly acquired content.
- The button for entering the Firing Range was made more visible.
- Updated art and effects for Pilot Talents.
- Improved Pre-Combat Spawn Map.
- Updated currency icons.
- A countdown of time between shots has been added to the gun display; it is displayed on guns with a pause between shots, for example, Dragoon and Halo.
- The fuel indicator strip has been replaced with a three-segment progress bar. The color shows how much fuel is available.
- Gray: No fuel
- Orange: Enough fuel for a jump
- Green - Enough fuel for everything.
- Red: The requested action is impossible.
- All sight reticles have been updated visually.
- Various Contract descriptions have been updated.
- Updated visuals and animations in the Garage.
- Leagues have been disabled to focus on matchmaking and interface improvements. They will return in a future update.
- Added platform icons for player nicknames - this is a preparation for future crossplay
- The mouse sensitivity has been recalculated. The default sensitivity is set to 35%, which should be comfortable for most players.
- A targeting reticle with confirmation of activation has been added to all targeting abilities.
- Improved work of the friends and squad systems.
- Added parameters for Pilot Talent descriptions.
- Added gamepad support for most features. Some new UI features will have limited support.
- Fixed a bug where the enemy could not deal damage when inside the sphere of the Shield Barrier ability.
- Fixed a bug where at low FPS, projectiles were drawn only at a great distance from the player.
- Fixed a bug where the camera could block sight if the Robot's back was approaching an obstacle.
- Fixed a bug where targeting Abilities, when activated near mountains/high structures, could spawn in the air and have no effect.
- Fixed a bug where the welcome match counter could show an incorrect number.
- Fixed a bug where the player might not receive tutorial tips for changing Titan weapons in the Garage.
- Fixed a bug with Loki's Ability (Trickster), that could cause reduced healing and Impact gains.