Patch Notes V0.3.0
Hello everyone, our new patch is out!
[h2]Improvements:[/h2]
[h2]Bug Fixes:[/h2]
[h2]Balance Changes:[/h2]
[h3]Hunters[/h3]
[h3] Trinkets[/h3]
[h3] Decors[/h3]
[h2]Improvements:[/h2]
- Save is now available
[h2]Bug Fixes:[/h2]
- Fixed an issue where adding minions to rooms from minion merge panel caused problems.
[h2]Balance Changes:[/h2]
[h3]Hunters[/h3]
- Hunters have new intent: Plunder rooms: When hunters spend a turn in any room other than empty room, lord lose 25 gold.
- Hunters have new intent: Pillage gold: Available only if castle has a treasure room. Hunters aim for this room and upon reaching lord starts losing 100 gold for every turn hunters spend in that room.
- Hunters now have +1 movespeed after night 5.
[h3] Trinkets[/h3]
- NEW trinket: Dagger of Bloodletting: For every 5 crit done in 1 turn, gain 1% cuning rest of game.
- NEW trinket: The Berretal Medalion: Aoe stun all enemies.
- NEW trinket: The Dreadful Tarot : Deals either 1 or 30 damage to a target (with 50% chance)
- NEW trinket: The Insatiable Apple: While this trinket is equiped gain 25 gold for every enemy slain
- NEW trinket: Heart of Corundum: While this trinket is equiped gain 50 plasma for every enemy slain
- NEW trinket: Muses' Gambit: Gain strenght between 1 to 6 at random.
- NEW trinket: Neverending Concord: If lord use 3 attack skills in a row in one turn gain 1 int
- NEW trinket: Chalice of Rejuvination: consume up to 3 power stack on self, heal for 4hp for every stack consumed
- NEW trinket: Gain 4 Maxhp when invasion is over
- NEW trinket: Apply to a single target 3 daze and 1 vulnerable.
[h3] Decors[/h3]
- NEW decor: PortraitOfALady: summon lesser minions end of every night
- NEW decor: AltarOfTheResonanceEclipse:
- NEW decor: SerpentineLookingGlass: Gain movement speed
- NEW decor: SacrificialAltar: Gain plasma income