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Patch Notes V0.3.6

Hello everyone, our new patch is out!

[h2]Improvements:[/h2]
  • Experience system is added. Testers can finally level up their lords as they play and have access to their talent rows!
  • Added global cooldown to skills.

[h3]UI:[/h3]
  • Added Player turn and Enemy turn indications.


[h2]Bug Fixes:[/h2]
  • Obliterate proc effect will now fade properly after use.
  • Riposte proc effect now works.
  • Fixed an issue where trinkets that depleted their usage limit did not show greyed out effect.
  • Life binding necklace now properly gives maxHP.
  • Fixed an issue where fame gained after great hall wasnt added properly.
  • Greater minions can no longer be merged.
  • Dodge now rolls it's chance for each attack on any triple or double attack instead of dodging them all.
  • Clan Tyranasz now properly loses maxHP gained from lord skill at the end of invasion.
  • Fixed an issue where maxHP gained from Vigour was permanent.


[h2]Balance Changes:[/h2]
  • Minion merge cost increased from 120 to 200.
  • Cunning now gives 3% crit damage multiplier instead of 5%

[h3]Disciplines[/h3]
Blood:
  • Fiendish Skin now costs 20 blood instead of 25.
  • Lust morale damage done is reduced to 5 aoe.
  • Vampiric Embrace now gives power every 20 blood instead of 10. Cooldown increased from 3 to 5.
  • Blood armor empowered now gives 1 crystalize instead of 3.
  • Setback now gives 1 finesse instaed of 2. Cost is reduced from 2 ap to 1.
  • Tradeoff empowered now gives 1 finesse instead of 3.
  • Petricied Barrier now gives +5 physical armor to Gargoyle Skin instead of doubling it.
  • Boiling Hunger now deals 20 morale damage instead of 25. Cooldown increased from 4 to 5.



[h3]Hunters[/h3]
  • Pirate Boss punch now also inflicts 5 daze.
  • Renew now restores 20-30 morale instead of 15-20.


[h3] Lords[/h3]
  • Clan Vorodys lord skill now has 1 turn cooldown. It gives 5 physical armor instead of 1 fortified during defence mode.



[h3] Fame[/h3]
  • Required points for some ranks have been increased.
  • Prestige rank 6 and 9 bonuses have been swaped.
  • FaF perk now gives +2 Movespeed regeneration.


[h3] Rooms[/h3]
  • Kitchen level1 now provides 2 power instead of 3
  • Ballroom level2 now provides 3 prestige and seduction instead of 5



[h3] Trinkets[/h3]
  • Dagger of Instatiable Thirst: No longer has common rarity. Now requires 20/15 attacks instead of 15/12.
  • New trinket: Gain 10/20/40 magical armor.

[h3] Decors[/h3]
  • New Decor(epic): Dispel lord every 4 turns.