Patch Notes V0.3.6
Hello everyone, our new patch is out!
[h2]Improvements:[/h2]
[h3]UI:[/h3]
[h2]Bug Fixes:[/h2]
[h2]Balance Changes:[/h2]
[h3]Disciplines[/h3]
Blood:
[h3]Hunters[/h3]
[h3] Lords[/h3]
[h3] Fame[/h3]
[h3] Rooms[/h3]
[h3] Trinkets[/h3]
[h3] Decors[/h3]
[h2]Improvements:[/h2]
- Experience system is added. Testers can finally level up their lords as they play and have access to their talent rows!
- Added global cooldown to skills.
[h3]UI:[/h3]
- Added Player turn and Enemy turn indications.
[h2]Bug Fixes:[/h2]
- Obliterate proc effect will now fade properly after use.
- Riposte proc effect now works.
- Fixed an issue where trinkets that depleted their usage limit did not show greyed out effect.
- Life binding necklace now properly gives maxHP.
- Fixed an issue where fame gained after great hall wasnt added properly.
- Greater minions can no longer be merged.
- Dodge now rolls it's chance for each attack on any triple or double attack instead of dodging them all.
- Clan Tyranasz now properly loses maxHP gained from lord skill at the end of invasion.
- Fixed an issue where maxHP gained from Vigour was permanent.
[h2]Balance Changes:[/h2]
- Minion merge cost increased from 120 to 200.
- Cunning now gives 3% crit damage multiplier instead of 5%
[h3]Disciplines[/h3]
Blood:
- Fiendish Skin now costs 20 blood instead of 25.
- Lust morale damage done is reduced to 5 aoe.
- Vampiric Embrace now gives power every 20 blood instead of 10. Cooldown increased from 3 to 5.
- Blood armor empowered now gives 1 crystalize instead of 3.
- Setback now gives 1 finesse instaed of 2. Cost is reduced from 2 ap to 1.
- Tradeoff empowered now gives 1 finesse instead of 3.
- Petricied Barrier now gives +5 physical armor to Gargoyle Skin instead of doubling it.
- Boiling Hunger now deals 20 morale damage instead of 25. Cooldown increased from 4 to 5.
[h3]Hunters[/h3]
- Pirate Boss punch now also inflicts 5 daze.
- Renew now restores 20-30 morale instead of 15-20.
[h3] Lords[/h3]
- Clan Vorodys lord skill now has 1 turn cooldown. It gives 5 physical armor instead of 1 fortified during defence mode.
[h3] Fame[/h3]
- Required points for some ranks have been increased.
- Prestige rank 6 and 9 bonuses have been swaped.
- FaF perk now gives +2 Movespeed regeneration.
[h3] Rooms[/h3]
- Kitchen level1 now provides 2 power instead of 3
- Ballroom level2 now provides 3 prestige and seduction instead of 5
[h3] Trinkets[/h3]
- Dagger of Instatiable Thirst: No longer has common rarity. Now requires 20/15 attacks instead of 15/12.
- New trinket: Gain 10/20/40 magical armor.
[h3] Decors[/h3]
- New Decor(epic): Dispel lord every 4 turns.