Hotfix - v 0.4.7.4.29
Hello everyone, our new patch is out!
[h2]Improvements:[/h2]
[h2]Bug Fixes:[/h2]
[h2]Balance Changes:[/h2]
[h3] Decors[/h3]
[h3] Hunters[/h3]
[h2]Improvements:[/h2]
- Velka now also has the correct starting talent showing in description like Tumani in character screen.
- Lord's skills now properly switch during character selection screen when switch happens during lineage tab.
- Added "Weak" debuffs description in tooltips.
- Added "Wound" debuffs description in tooltips.
- Added keyboard shortcuts as hotkeys on the action bars and other icons.
- Fixed Various Typos and grammar, rephrased most of tutorials.
- Changed "Claw" skill's tooltip so its more clear the skill still also gets bonus damage from strength.
[h4]UI[/h4]
[h2]Bug Fixes:[/h2]
- Fixed an issue where tooltips got stuck even after moving mouse away from that tooltip.
- Game run time now properly works after exiting and continuing the run.
- Fixed an issue where Gargoyle Skin did not gain recast from every 4 blood lance. It gains the recasts properly now.
[h2]Balance Changes:[/h2]
- Marked by blood: Finesse gained tooltip changed to during this combat, instead of invasion. We will add saving the stat onto other combats in a future patch.
- Immovable Object: Cooldown is increased by 1 turn.
[h4]Blood[/h4]
[h4]Ferocity[/h4]
[h3] Decors[/h3]
- The Everliving Visage: This decor now reduces all hunters morale by 30 at the start of combat instead of halfing their entire morale.
- Statue Of The Progenitor: now only activates at 5th turn once, then goes dormant for the rest of combat.
[h3] Hunters[/h3]
- Veteran Footman Vigour: now no longer gains +10 heal everytime Vigour is cast, He now heals 30 HP at every Vigour