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  3. Patch 0.4.7.5.04

Patch 0.4.7.5.04

Hello everyone, our new patch is out!

[h2]Improvements:[/h2]


    [h4]Heritage Points[/h4]


    • Surviving a night for the first time on a different Vampire Lord now earns you additional bonus heritage points.
    • All players who have already cleared and survived nights with a Lord will receive their bonus points when they log into the game for the first time after this patch is live.



      [h4]UI[/h4]


      • Hunter's Objective tooltips have changed.
      • Lord Archons' Pylons 'Restriction' passive tooltip has changed.
      • Vampire Lords' Talent level 9 row description has been fixed.
      • Castle Nazymr Second Upgrade's description now has the correct number of rooms.
      • Hunter's portraits now has 3 types. Bronze for normal hunters, Silver for veterans and Gold for Bosses.



      [h2]Bug Fixes:[/h2]


      • Fixed an issue where Starting skills (ex: blood lance, gargoyle armor, feast etc) could be swapped with another skill during preperation phase character screen. They are no longer swappable.


      [h2]Balance Changes:[/h2]


      [h4]Blood[/h4]


      • Devastation: now deals 10 physical and 10 magical damage instead. (was 5)
      • Great Calling: now deals 2 bonus damage per stack instead of 1.
      • Bats: now deals 3 physical damage instead of 1.
      • Blow: base damage increased to 5 (was 2), extra damage per 10 blood increased to 2 instead of 1.
      • Bond Links: blood cost reduced to 30 from 40.
      • Riposte: blood cost reduced to 10 from 20.
      • Prey: now deals 3 physical damage instead of 1.
      • Twin Strike: now deals 4 physical and 4 magical damage instead of 2.
      • Artery Bomb: now deals 5 magical damage per stack end of turn instead of 2. Explosion damage is increased to 15 from 6.
      • Implosion: AP cost is increased by 1. Now deals 5 magical damage AOE instead of 2.



      [h4]Ferocity[/h4]


      • Feast: Weak chance increased to 25% from 10%.
      • Earthquake: Now also deals 3 physical damage AOE. Empower now deals 6 additional damage instead of 3.
      • Ironbane: Cooldown increased by 1 turn.


[h3] Hunters[/h3]


  • Squires: now have 5 base HP.
  • Grand Marshal Pentarei: Sunbeam ability now hits 1 more time.