Patch 0.1.10B (small fixes & csv file import)
Hey everyone!
This is a small patch which includes some fixes for recently reported bugs.
Patch 0.1.10B:
- Applied correct icons for the metal / darker metal paint
- 0 is now the minimum for spawners, allowing you to "disable" them. (1 is still the default value when placing them)
- Added a safety check for the hitbox' movement on the spawners, some player reported issue's however I was not able to reproduce these issues. This should hopefully resolve them
- Added appropriate scaling hitboxes for all 3 sphere shapes
- Fixed an issue where the tooltip wouldn't show up after hovering the questionmark on the 2 ordered spawners.
- Added functionality to automatically import csv files with names
The game checks the location where all the worlds are stored for a "names_add.csv" file. (this location is
C:\Users\(Your Name)\AppData\LocalLow\Vector Interactive\Marble World)
If this csv file is found it will extract the first column and skip the first row which contains the names of the columns. All other columns are ignored. After extraction the file will be renamed to "names_add_imported.csv" to make sure the next startup won't import it again.
Thanks for the continuous support! If you encounter bugs or issues let me know :)
https://store.steampowered.com/app/1491340/Marble_World/
This is a small patch which includes some fixes for recently reported bugs.
Patch 0.1.10B:
- Applied correct icons for the metal / darker metal paint
- 0 is now the minimum for spawners, allowing you to "disable" them. (1 is still the default value when placing them)
- Added a safety check for the hitbox' movement on the spawners, some player reported issue's however I was not able to reproduce these issues. This should hopefully resolve them
- Added appropriate scaling hitboxes for all 3 sphere shapes
- Fixed an issue where the tooltip wouldn't show up after hovering the questionmark on the 2 ordered spawners.
- Added functionality to automatically import csv files with names
The game checks the location where all the worlds are stored for a "names_add.csv" file. (this location is
C:\Users\(Your Name)\AppData\LocalLow\Vector Interactive\Marble World)
If this csv file is found it will extract the first column and skip the first row which contains the names of the columns. All other columns are ignored. After extraction the file will be renamed to "names_add_imported.csv" to make sure the next startup won't import it again.
Thanks for the continuous support! If you encounter bugs or issues let me know :)
https://store.steampowered.com/app/1491340/Marble_World/