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Patch 0.1.9

Hey everyone!

Today's patch contains some new things for you to spice up your worlds! A marble deleter is being introduced, 7 effects have been added & light has been updated to support range and intensity!



The marble deleter is the first in the series of ways to get rid of your pesky marbles! Fully paintable & scalable to your desires. In the future, more different visually looking deleters will be added along with more effects when marbles get deleted.

In this patch effects have been added, these effects (apart from the fire) all react to light around them. This way you can utilize the light decoration object which now has a range + intensity option. Meaning you can colour smoke, rain & leaves! In the future, fire will emit light as well as getting a visual upgrade (this also means the fire effect on the marbles)

This patch also changes how much boosters boost marbles. After patch 0.1.8 I noticed too late that the scaling patch also affected how boosters boosted marbles. This was due to the fact that the triggers on the boosters got a different shape in order to scale properly. The difference is that in 0.1.8 all boosters boosted 5 to 10 times harder than they originally did. Now the values have been restored to roughly their old values to make sure all previously created worlds still work as intended.

If you have created a world in 0.1.8 with boosters I'd advise you to increase them to make sure they work again as expected. Unfortunately this happens during Early Access :(

The full Patch notes:
- Added a marble deleter
- Added 7 new effects
- Added an object property editing panel
- Added more light options for lighting decoration
- Boosters have been reduced in boosting speed (to what it was before 0.1.8)
- Fixed an issue where scaling and rotating the physics rectangle would bug out that object
- Fixed an issue where spawning marbles using multiple spawners would result in duplicate names if using names
- Fixed an internal error when pressing 3 (to snap object to cursor) whilst not having any object selected)
- Fixed an issue where undo'ing the reset button action would result in weird scaling behavior
- Fixed scrolling speed issue on the downloads tab of the world selection screen


For the next patch its time to introduce proper racing! 0.1.10 will bring new props, paints, skins & special tools to host your own race. Get ready for leaderboards, time & speed measuring and of course effects to celebrate the victorious marble!


Thanks everyone for the support so far! All suggestions & bug reports are appreciated.

Hope you all have a great weekend!