Patch 0.1.6
Hey everyone!
Small-ish patch today but filled with some good content! As said in the last post, this week was scheduled for a more stable game along with some quality of life things that will make your life easier.
Patch notes:
- Fixed a bug where you couldn't select marbles after deleting one
- Improved game stability regarding crashes when deleting marbles & going to the main menu
- Pressing escape now closes the bottom menu bar
- Fixed a bug where scrolling inside the UI affected movespeed
- Fixed some notification issue's where it wouldn't go away (once again)
- Updated the ivy models to have a bit more detail
- Added a small notification when changing camera move speed
- Toggling UI (F1) now also affects all windows
- Improved draw distance for the small round bush
- Improved input detection stability, especially when the game went out of focus
- Fixed a bug where you could still override marble spawner tracks when selecting multiple
- Added ability to mass paint all selected objects
- Added ability to continously hold LMB to paint underneath the cursor
- Added a toggle + hotkey (default: i) for showing invisible painted materials
- Added shadow distance options
- Changed the hover for grid and snapping to be in one menu (which appears when clicking on the new button at the top bar)
- Added a new 3rd world, the flat world! (As requested)
- Edit tools will now also snap to grid when the snapping to grid option is turned on
- Added ability to use the normal selection controls whilst painting when holding control (the normal hotkey)
- Updated new world menu
- Improved the new special paints introduced in 0.1.5 on certain objects, expect more improvements in the future
- Tooltips will now show up faster
Thanks everyone for the support so far! All suggestions & bug reports are appreciated.
Next patch will be a more special one, stay tuned!
Hope you all have a great weekend!
Small-ish patch today but filled with some good content! As said in the last post, this week was scheduled for a more stable game along with some quality of life things that will make your life easier.
Patch notes:
- Fixed a bug where you couldn't select marbles after deleting one
- Improved game stability regarding crashes when deleting marbles & going to the main menu
- Pressing escape now closes the bottom menu bar
- Fixed a bug where scrolling inside the UI affected movespeed
- Fixed some notification issue's where it wouldn't go away (once again)
- Updated the ivy models to have a bit more detail
- Added a small notification when changing camera move speed
- Toggling UI (F1) now also affects all windows
- Improved draw distance for the small round bush
- Improved input detection stability, especially when the game went out of focus
- Fixed a bug where you could still override marble spawner tracks when selecting multiple
- Added ability to mass paint all selected objects
- Added ability to continously hold LMB to paint underneath the cursor
- Added a toggle + hotkey (default: i) for showing invisible painted materials
- Added shadow distance options
- Changed the hover for grid and snapping to be in one menu (which appears when clicking on the new button at the top bar)
- Added a new 3rd world, the flat world! (As requested)
- Edit tools will now also snap to grid when the snapping to grid option is turned on
- Added ability to use the normal selection controls whilst painting when holding control (the normal hotkey)
- Updated new world menu
- Improved the new special paints introduced in 0.1.5 on certain objects, expect more improvements in the future
- Tooltips will now show up faster
Thanks everyone for the support so far! All suggestions & bug reports are appreciated.
Next patch will be a more special one, stay tuned!
Hope you all have a great weekend!