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Patch 0.1.22 (Desert Update)

Hey everyone!

Today's patch introduces the new desert environment! And as usual along with it some new paints, effects and props. As an extra I have added a rectangle that deletes marbles which comes with a new lava paint and to top it off I've created The Bomber. Which can be used to wreak havoc amongst marbles and really spice up your tracks. And as a last bonus I've added the majority of the playroom environment props as placeable items!

[h2]The Desert Environment and Props[/h2]

The Desert part of the update includes a new sand and sandstone paint, which are also usable for your marbles' custom skins if desired. Along with it 3 sand effects to add life to your desert themed worlds where necessary. And 16 new desert props to get yourself started too!

(p.s. the tiny prickly cactus deletes marbles!)



[h2]The Bomber[/h2]
The first in its series of projectile throwing objects is the bomber. It fires out bombs which detonate after a given time and blast marbles away which are within its blast radius.

The bomber can be painted and has a customizable cooldown, bomb explode timer and cannon force which determines how fast the bomber emits bombs!



[h2]Deleting Marbles + Lava[/h2]

A new type of marble deleter has been added which resembles a simple plane, marbles who touch the object get deleted. You can easily scale and paint the deleter to determine which areas of your tracks should delete marbles!

The lava paint is available separated from the object as well. You can find it under the Animated Paints section.



[h2]Playroom Objects[/h2]
As many have requested, the majority of the playroom environment objects are now available as props! In the near future I'd like to add moving parts to some of the props, such as the fan and the turntable.



[h2]Patchnotes[/h2]
Patch notes for Patch 0.1.22:
- Added the desert environment
- Added desert themed props
- Added sand and sandstone paints + marble skins
- Added a sandy marble trail
- Added 3 sand effects, falling sand, sand tornado and a sandstorm
- Added the majority of the playroom environment objects as placeable objects
- Added a new marble deleter
- Added a new lava paint
- Added 2 new easter eggs
- Added The Bomber which emits bombs
- Updated the grass paint to not strain the eye as much when covering a lot of ground
- Fixed an issue where the randomize button in MCS sometimes assigned no glow intensity when needed
- Fixed a loading issue with images in the Marble Creation System section
- Fixed an issue in MCS where the random button wouldn't include the last item

[h2]Upcoming Content[/h2]
You know it, I know it, everyone knows it! It's time to start building on the Logic patch. Introducing the last system before full release!

The logic system will introduce something similar to Minecraft's redstone system or Terraria's wiring system. A part of it can already be seen in action when linking portals. You'll be able to use marble triggers, logic gates, counters and movable track pieces to create a fully dynamic track! More info in the near future :)

The Logic items will be introduced over a course of time on a beta branch, this branch will be available publicly in the near future for everyone to test on. On this branch you won't be able to upload to Steam due to conflicts with players using the current live version since there is no forward compability.

Keep in mind there might be some other patches before the logic one goes live, think of minor updates / fixes / achievements and the sorts. But the majority of the work time will be spend on the logic items.

As always thanks for reading and your continuous support!

https://store.steampowered.com/app/1491340/Marble_World/