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Patch 1.1.5 (The Dungeon Update)

Hey everyone!

Today brings a major update with lots of new content for you all to play with. Introducing a new dungeon set, static camera positions, shapes, paints, effects and more!

[h2]Static Camera Positions[/h2]

Highly requested, you can now set up camera positions and automatically or manually move to or between them! You can do so manually by holding your alternative key (usually control) and pressing 0 to 9 on either the top row of numbers on your keyboard or numpad. You can also click on the list manually.

Even better, there's a new logic block that accepts a pulse, and will move the camera to a given position when done so!



[h2]The Dungeon Set[/h2]

No need for lots of words, it's all about creating your own spooky dungeons. Contains various new props, spinners, a marble deleter, various physics doors and swinging axes, and to top it off some new effects!




[h2]Patch 1.1.5[/h2]

- Added a new hanger type of physics object
- Added a new 4 pronged spinner
- Added a halfpipe shape shape
- Added a quarter pipe shape
- Added a half sphere bowl shape
- Added a circle shape
- Added half of a circle shape
- Added a logic block that emits a pulse when the finishline is crossed for the first time. (By the winner)
- Added a logic block that when given a pulse, moves the camera to a predefined position.
- Added a new animated sand paint
- Added a new colour picker paint
- Added 7 new normal paints
- Added a small burning fire effect
- Added a bubbling magma effect
- Added a rock spewing effect
- Added a molten rock spewing effect
- Added a new Bomber type, the Magma Bomber
- Added 30+ new sounds to the note block
- Added 80+ new dungeon items. (Some spinners, some with physics doors, go check them out!)

- Added the ability to set up various camera positions and automatically move the view to those points.
- Added a toggle to show invisible triggers. (such as those on boosters, portals etc.)
- Added a lock feature to Grouping, any objects in a locked group cannot be selected.
- Added the Discord integration

- Fixed a crash regarding deleting portals whilst they were teleporting marbles.
- Fixed an issue where the game wouldn't load more than 50 subscribed worlds.

- Drag select now selects all objects after releasing the mouse button.
- The properties panel now has position, rotation and scale colour coded.
- Working with tracks now shows the height of those tracks on various points.



As always: thank you all for your continuous support!

- Rinke

https://store.steampowered.com/app/1491340/Marble_World/
https://store.steampowered.com/app/2223290/Marble_World_Winter_Pack/