Eternal Strands Release: What you need to know đ
Weavers, weâve made it : Eternal Strands releases on all platforms tomorrrow, January 28th 2025 11AM ET !
Hereâs everything you need to know before you meet your Weaverband —ïž

âWill my PC demo progress carry over to the full game?
Yes. Eternal Strands doesnât support cross-saves though, so your progress will carry over if your demo and full game are on the same platform (EGS or Steam).
â What are the system requirements for the game?
Hereâs a handy visual with both minimum and recommended specs. These apply to both the demo and the full game —ïž

âWhat time is the game releasing in my region?
Hereâs a handy map with the info âŹïž

â How much is the game?
39.99 USD / 49.99 CAD. Eternal Strands will be priced at $39.99USD/$49.99CAD. Regional prices are also available across platforms.
â Which languages are supported?
English and French have both voice over and subtitles, while Japanese, Brazilian Portuguese, Simplified Chinese, and German have subtitle support.
Please note: Korean language is only available on STOVE and consoles at this time.
âWhat accessibility options are in the game?
Youâll be able to browse through all of our accessibility options in the gameâs menus. Some settings you can expect to see are: difficulty options, motion blur, subtitle size, colour blind modes, and more.
âCan I play the game on Steamdeck?
You can! We are not yet verified (still working on it!) but can confirm that Eternal Strands is playable on Steamdeck.
âWhere can I learn more about the gameplay loop and mechanics before I dive in?
If you want a quick summary of Eternal Strandsâ gameplay basics, you can check out our 101 gameplay trailer.
You can also head over to our TikTok or YouTube Shorts channel for some short-form gameplay videos that give a good glimpse of what you can do in Eternal Strands.
If you want to do more of a deep dive into the mechanics prior to hopping in the demo, you can read our recent Dev Updates:

To help you get started in Eternal Strands, weâve put together a list of a few handy early game tips & tricks. This information will all eventually be available in the gameâs tutorial panels as you progress, but we noticed during the demo that some of it was helpful to have going in â so hereâs a summary of some key points:

We donât have an in-game bug reporting system. If you want to report an issue youâre encountering or simply share feedback with us after playing the demo, weâve set up a few channels for you to do so.
If you encounter a bug or issue, you can consult our Known Issues first to see if the team has already been made aware of it.
If you donât see your issue there and would like to report it, you have a few options:
- You can leave a comment on our Community Hub - we read and respond to everything there! We recommend that you read our Community Guidelines beforehand đ
Friendly reminder: We are a small but mighty self-publishing indie team with limited resources. We will be working very hard to get back to everyone in a timely manner, and this will be our main focus for the coming weeks.
However, depending on the volume of support requests we are receiving at any given moment, temporary delays in our response times are to be expected. Weâre committed to being proactive and transparent with you, and will promptly let the community know if we experience an abnormally high volume of requests that impacts our teamâs response time significantly. We thank you in advance for your collaboration and understanding đ

You can expect to see some members of our dev team streaming the game tomorrow on Twitch and Steam ! If you want to spectate, learn more about the gameâs mechanics or development process before jumping into Eternal Strands yourself, you can tune in to our stream at 11AM ET.

Thank you for being here. Seriously. We are a small indie team from QuĂ©bec City, self-publishing our new studioâs debut game, which our talented and passionate devs have been hard at work developing since 2020. We are incredibly grateful for your support and interest in Eternal Strands, and we hope that you enjoy discovering the Enclaveâs magic as much as we enjoyed weaving it đ§”âš
See you in Basecamp,
The Yellow Brick Team
Hereâs everything you need to know before you meet your Weaverband —ïž

âWill my PC demo progress carry over to the full game?
Yes. Eternal Strands doesnât support cross-saves though, so your progress will carry over if your demo and full game are on the same platform (EGS or Steam).
â What are the system requirements for the game?
Hereâs a handy visual with both minimum and recommended specs. These apply to both the demo and the full game —ïž

âWhat time is the game releasing in my region?
Hereâs a handy map with the info âŹïž

â How much is the game?
39.99 USD / 49.99 CAD. Eternal Strands will be priced at $39.99USD/$49.99CAD. Regional prices are also available across platforms.
â Which languages are supported?
English and French have both voice over and subtitles, while Japanese, Brazilian Portuguese, Simplified Chinese, and German have subtitle support.
Please note: Korean language is only available on STOVE and consoles at this time.
âWhat accessibility options are in the game?
Youâll be able to browse through all of our accessibility options in the gameâs menus. Some settings you can expect to see are: difficulty options, motion blur, subtitle size, colour blind modes, and more.
âCan I play the game on Steamdeck?
You can! We are not yet verified (still working on it!) but can confirm that Eternal Strands is playable on Steamdeck.
âWhere can I learn more about the gameplay loop and mechanics before I dive in?
If you want a quick summary of Eternal Strandsâ gameplay basics, you can check out our 101 gameplay trailer.
You can also head over to our TikTok or YouTube Shorts channel for some short-form gameplay videos that give a good glimpse of what you can do in Eternal Strands.
If you want to do more of a deep dive into the mechanics prior to hopping in the demo, you can read our recent Dev Updates:
- On our Cast & Combine combat system
- On how progression works in the game

To help you get started in Eternal Strands, weâve put together a list of a few handy early game tips & tricks. This information will all eventually be available in the gameâs tutorial panels as you progress, but we noticed during the demo that some of it was helpful to have going in â so hereâs a summary of some key points:
- Prologue : In the gameâs opening hour, you can expect more linear exploration, tutorials, and cut scenes to introduce you to the story & world.
- Basecamp & dialogue : After the prologue, youâll start the game at Basecamp with your Weaverband. You can choose to speak to them and get to know who they are, or you can skip this part and go straight into exploring The Enclave.
Handy tip: You have an autoplay dialogue option in your Menus. - Basekit abilities : Youâll start the game with a sword & shield and bow & arrow as your available weapons. Youâll also have access to your Ice Wall spell and Weaverâs Grasp spell. As you gather loot and defeat Epics, youâll get to craft new gear/weapons and weave new magic strands into your Mantle.
- Finding resources & managing inventory : As you head out into The Enclave, youâll find a lot of loot, right away. Youâll quickly notice that your inventory space is limited, though each type of loot stacks up to 99. Every time you go back to basecamp, your loot will automatically be deposited at your tent, and your inventory cleared. As you progress in the game, youâll be able to upgrade Casmynâs station which will grow your inventory space.
Note : Weâve heard feedback in the demo that players would prefer their base inventory to be larger. This is something weâll be addressing in a future update đ - Equipping gear & armor: Youâll find crafting recipes on your expedition into the Enclave. If you open your map while out exploring, youâll see small forging hammers in the areas where recipes can be discovered. Sola can craft weapons and armor for you back at basecamp, and you can switch your equipped gear before you head back out by visiting Casmynâs caravan.
- Combat : In menus, mouse and keyboard players can customize keybinding and controller players can choose between two different controller schemes. You can pull up the magic wheel to switch spells and/or weapons.
Handy tip: There is a parry system in the game, which you can trigger with the right block timing on enemy attacks. - Camera: There is a lock on/off function, as well as a precision aim toggle for your bow & arrow. Your controls menu will show you where those are on your keyboard or controller.
- Fast travel/Teleportation: At first, when you go out to explore, youâll have to walk your way back to Basecamp. Early in your game progress though, youâll obtain a Loomshard from Laen, which will allow you to quickly teleport back to basecamp from anywhere out in The Enclave.
- Navigation : You have a compass which can be toggled on in your menus. You also unlock the Weaverâs Wisp (navigation tool) early in the game which will guide you towards your next objective.

We donât have an in-game bug reporting system. If you want to report an issue youâre encountering or simply share feedback with us after playing the demo, weâve set up a few channels for you to do so.
If you encounter a bug or issue, you can consult our Known Issues first to see if the team has already been made aware of it.
If you donât see your issue there and would like to report it, you have a few options:
- You can leave a comment on our Community Hub - we read and respond to everything there! We recommend that you read our Community Guidelines beforehand đ
- Weâre active on X, Youtube, TikTok, Bluesky, Instagram, and Facebook. You can leave us a comment or send us a DM via your preferred social media channel and weâll get back to you ASAP.
- Finally, if youâd like send us a more detailed, step by step description of a bug or issue youâre experiencing (or if youâd like to share more detailed feedback with us) you can email our team at [email protected].
Friendly reminder: We are a small but mighty self-publishing indie team with limited resources. We will be working very hard to get back to everyone in a timely manner, and this will be our main focus for the coming weeks.
However, depending on the volume of support requests we are receiving at any given moment, temporary delays in our response times are to be expected. Weâre committed to being proactive and transparent with you, and will promptly let the community know if we experience an abnormally high volume of requests that impacts our teamâs response time significantly. We thank you in advance for your collaboration and understanding đ

You can expect to see some members of our dev team streaming the game tomorrow on Twitch and Steam ! If you want to spectate, learn more about the gameâs mechanics or development process before jumping into Eternal Strands yourself, you can tune in to our stream at 11AM ET.

Thank you for being here. Seriously. We are a small indie team from QuĂ©bec City, self-publishing our new studioâs debut game, which our talented and passionate devs have been hard at work developing since 2020. We are incredibly grateful for your support and interest in Eternal Strands, and we hope that you enjoy discovering the Enclaveâs magic as much as we enjoyed weaving it đ§”âš
See you in Basecamp,
The Yellow Brick Team