Patch 1.3
Hello guys. Because of your useful feedback, I am happy to announce newest patch with many changes to make your adventure trough the space more enjoyable. Thanks for everyone's feedback and feel free to write to the forums anytime you encounter an issue or bug. It really helps to improve the game.
Version 1.3
- Added manual landing gear options to bridge module, default hotkey set to E.
- Lowered jets power down to 1 while the landing gear is opened to discourage flying with opened landing gear all the time, this change will also help more precise ship rotation correction while landing.
- Lowered mass of the massive asteroid mission from 100 to 90 to help taking off with non-upgraded engines.
- Fixed ships lift off bug where the ship would lost its connection during mission resource collection.
- Mass of the black hole lowered from 5000 to 3000 to decrease difficulty of landing on the base asteroid.
- Solar flare mission moved to tier 2 missions (later in the game) because of its higher difficulty.
- Added navigation hotkey (default Q) to show ship movement when Navigation module is installed.
- Lowered corrections price for easy difficulty from (170, 160, 1, 1) to (60, 50) to allow new players get to the corrections sooner to help with landing.
- Work speed of a crew members is now improved depending on amount of time worked after each successful work.
- After 5 minutes of game play, warning about game progress loss to the last FTL jump is shown on exiting or quitting the game.
- You can now FTL jump without mission stories and technologies with warning given. Lost technologies will have a chance to appear after specimen research.