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Sker Ritual News

Hotfix Patch Notes | 10/05/2024



NoahJ456 mentioned wanting to send us some voicelines and we couldn't refuse! Check out your favourite Noah-isms and more in this latest patch that is coming later today on Steam and on consoles over the next few days.

[h3]Sker Ritual
Patch v.1.0.1 - Hotfixes 10/05/2024[/h3]

NEWLY ADDED & IMPROVED
- Added Controller Deadzone Sliders
- Added Colors to Perk Icons on the HUD and an option to use the white versions
- Added Camera Animation toggle to disable camera shakes for users with motion sickness issues
- Added Disturbing Content Toggle for Audio
- Added NoahJ456 Voice Lines

- Improved footstep audio
- Improved Audio Reverb Zones
- Improved playing audio limiting performance
- Improved performance in all levels

BUG FIXES & UPDATES
- Fixed an issue causing interacting with the Godkiller Pillar Sigils to be awkward
- Fixed performance issue caused from spawning more impact particles than intended
- Fixed performance issue caused by UI updating all the time
- Fixed an issue causing Molotovs to inherit the properties of an equipped weapon and sometimes shoot like a gun
- Fixed an issue causing the game to not unpause if you've been left solo in an online game
- Fixed an issue causing the Poison Fog Miracle to behave incorrectly
- Fixed an issue causing the Perk Upgrade menu to always revert the menu background to the default
- Fixed an issue causing the hidden story achievements to be rewarded before when you exit the game instead of when you finish the objective
- Fixed a memory leak caused by the Invisible enemies
- Fixed a memory leak caused by enemies not being completely destroyed
- Fixed an issue causing some areas to not count as explored
- Fixed an issue causing Shock N Load to trigger too many times when quick swapping between Godkiller
- Potential fix for enemy abilities inheriting the damage of the player abilities and causing one shots
- Potential fix for certain weapons inheriting the shooting abilities of other weapons, specifically the Godkiller
- Fixed an issue causing critical damage increases to not apply to critical body shots
- Added a way to respawn in case you get stuck by not moving & holding the voice line button for 2 minutes
- Fixed an issue causing the Welsh language to disappear sometimes
- Fixed an issue causing the Join Code entry to break when having to type W or S

CONSOLE SPECIFIC UPDATES

(Xbox Series X|S)
- Improved Input Lag on Xbox Series X|S
- Fixed an issue causing the Japanese subtitles to not appear

(PlayStation 5)

- Extended the Field of View option to 120

We hope these updates and fixes will improve your Sker Ritual experience!

We also want to make our players aware that Unity is affected by certain Intel instability issues that are affecting Intel 13th & 14th Gen Processors which in certain instances are causing crashes in game. Our team advise if you are experiencing frequent crashes with those processors that in some cases, turning off "XMP" in your BIOS will help but it is not a guaranteed fix.

Wales Interactive Team

https://store.steampowered.com/app/1492070/Sker_Ritual/


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1.0.1 | ADS Sensitivity Sliders & Improved Performance



Happy Friday, Sker Islanders!

PLEASE NOTE: the following update will be out later this evening on Steam and tomorrow on consoles.

We are out of our hotfix era and into an official patch once again! We've got ADS Sensitivity Sliders, we've got improved stability and performance, plus updates and improvements on audio! Check out the full patch notes below.

[h3]Sker Ritual
Patch v.1.0.1 - 03/05/2024[/h3]

ADDITIONS & IMPROVEMENTS
- Added 8 New Leaderboards, Fastest Completion of Main Story & Fastest Completion of Hidden Story for each map (PC only)
- Improved stability on consoles at high waves
- Added Aim-Down Sight Sensitivity sliders for Mouse & Controller
- Added a Flip Trigger option for Controllers
- Added an animation to the Miracle Selection in-game so the text can become bigger
- Added 2 audio volume sliders for Player Footsteps & Enemy Footsteps
- Using your Ultimate Ability no longer puts the weapon down
- You can now pause if you're the host of an online game and everyone has quit the game
- Reduced volume of footsteps
- Improved audio mix clarity by prioritising player focused actions and reducing clutter
- Stopped the mouse cursor to disappearing if the player dies while in menus
- Improved performance when a lot of enemies are on the screen
- Improved performance when spawning enemies
- Improved performance when using dynamic resolution
- Changed Volumetric Fog setting to now have quality settings instead of on/off (PC only)

BUG FIXES
- Collision fixes across all levels based on community reports
- Fixed an issue causing the online teammate nameplates to look delayed
- Fixed some objective markers not re-enabling on some objectives if you fail them
- Fixed an issue causing the scoreboard to update the kills incorrectly
- Fixed playtime statistic in the menu showing time incorrectly if it went above 24 hours
- Fixed an issue causing you to equip your weapons right after you die and walk around dead with weapons
- Fixed an issue causing the Supercharger to take your weapon and never give it back
- Fixed an issue causing recoil and some weapon springs to be too fast if your framerate is too fast
- Fixed footsteps on metal surfaces
- Fixed footsteps being framerate dependant
- Fixed footsteps playing twice

Once again, we've been blown away by the love from the community, especially with the release of the roadmap! You can support us even more by reviewing the game and or buying DLC, there's loads to choose from. Diolch yn Fawr, its Welsh for Big Thank you, Sker Islanders!

Wales Interactive Team

https://store.steampowered.com/app/1492070/Sker_Ritual/


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Top rated zombie horror shooter unleashes post launch roadmap

Few co-op games have been such a surprise as Sker Ritual, which in under a month has seen it receive a whopping 84% rating on Steam with 2,659 reviews coming in. A zombie shooter from a team best known for developing in fields like single-player horror and interactive movies may not seem like a natural fit for a game of this sort, but Wales Interactive has definitely made it work.


Read the rest of the story...


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Sker Ritual Post-Launch Roadmap OUT NOW



The Sker Ritual Post-Launch Roadmap is here! We've got a packed several months of updates and content coming your way. We hope you'll look forward to two FREE content updates that will feature: a new map, a new special weapon, new perks, a new Hardcore Easter Egg and Easter Egg music! The only paid element of our roadmap is the cosmetic dlc!

We are committed to continually improving all areas of the game including: optimisation, bug fixes, balancing and networking. PS4 and XO releases will happen, however the date is TBC at the moment. Every effort will be made to hit the content times and many more milestones, but anything can happen in game dev so dates and content are subject to change.

Above all, we want to thank you once again for supporting Sker Ritual! You've supported us throughout our Early Access journey, over the course of our 1.0 launch and we hope you'll continue to support us during our post-launch.

We now have a thriving community of over 15K members on the Sker Ritual Discord! If you'd like to be a part of it, join us and have your say!

What are you most looking forward to? Let us know in the comments!

Wales Interactive

https://store.steampowered.com/app/1492070/Sker_Ritual/

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Hotfix Patch Notes | Crossplay Invites Fixed & More!



The patch notes you've all been waiting for! Those who have been experiencing issues with crossplay invites between Xbox and PC fret no more, as they have been fixed. Plus, many of you might be pleased to hear that the scope on the Joseph Heavy Automatic is GONE. Check out the rest of the patch notes below.

[h3]Sker Ritual
Patch v.1.0.0.20458 - 26/04/2024[/h3]

BUG FIXES & UPDATES
- Added a Party Code System that can be used with cross-play enabled platforms to create private parties (PC, Xbox)
- Increased Damage of the Joseph Heavy Automatic, from 45-30 to 75-45
- Removed the obscuring scope from the Joseph Heavy Automatic
- Fixed an issue causing users to join other games or to be joined by other games while they're in online play
- Fixed many collision issues & glitches in all levels
- Fixed a bug causing the combination lock puzzle in "Cursed Lands of Lavernock" to get stuck
- Fixed a bug causing the Game Summary screen to not appear if you've been disconnected by the host
- Reduced the number of Abominations that spawn during the hidden story in "The Void" in "The Ashes of Sker Hotel"
- Increase the radius of how close you need to be next to the lamb to escort it in "Cursed Lands of Lavernock"
- Fix an issue causing duration to scale incorrectly for the "Critical Mass" miracle
- Fixed an issue causing the visual for the Shattering Edge to not appear in the Upgrade machine when upgrading
- Fixed an issue causing the environment hazards to not reset properly during the hidden story in "Deadly Lover's Fortress"
- Fixed position of the sword in the furnace in "Deadly Lover's Fortress"

CONSOLE SPECIFIC UPDATES
- Fixed an issue causing the game to run out of memory and crash on PlayStation 5 & Xbox Series X|S
-Added the following graphics options to toggle: Volumetric Fog, Shadows, Micro Shadows, Contact Shadows, Subsurface Scattering & Blur
- PS5: Potentially Fixed an issue causing the PlayStation 5 controller to vibrate in an online game when somebody else shoots when using the "Immersive" mode

It has been just over a week since launch and we once again wanted to thank you for your support and patience as we work to fix your bugs and issues!

Wales Interactive Team

https://store.steampowered.com/app/1492070/Sker_Ritual/


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