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Sker Ritual News

Sker Ritual Episode Three - FIRST LOOK

Happy New Year Sker Islanders!

We thought we would chase away your January Blues with an exclusive first look at Episode Three - Sewers of the Dead! We're already halfway through the month so we've snatched a screenshot of the brand new map from our hard-working devs for you to enjoy.



What new challenges will await you in Sewers of the Dead? There'll be a host of new elites and bosses, new story missions and trials, new free rewards with the Sker Pass, and MORE!

Sewers of the Dead will be coming this February!



Plus, keep an eye out for our upcoming patch next week that will be filled with further optimisations, balances and other extras!

WE NEED YOUR SUPPORT
Want to support the game? Steam reviews are easily the biggest way you can contribute to supporting the game right now. We appreciate any and all Steam reviews!

Plus, do you have any more feature suggestions? Comment below or join the Discord forum to submit a request!

Wales Interactive Team

Wales Interactive Twitter Sker Ritual Twitter *New Instagram Steam





0.2.2 | Patch Notes - New & Improved Sker Pass!



Thank you for all the love, support and feedback for Sker Ritual's Episode Two: The Ashes of Sker Hotel. Before our hard-working devs pack up for the holidays, we wanted to give you our last patch update for 2022 that is coming soon...including our new and improved Sker Pass! Find out all the details below.

[h3]New![/h3]
- Added a second Sker Pass for "The Ashes of Sker Hotel" with 25 Levels & 26 Rewards
- Added an extra ability to the Isaac fight
- You can now pick which Sker Pass you earn experience points towards, if your active Pass has reached Max Level, the earned experience will go to the next highest level Pass
- You can now use your voice line when you're dead and other players can hear it
- You will no longer hear footsteps when you or other players are Ghosts
- Added an Objective Marker leading to Abraham when you're asked to defeat him



[h3]Bug Fixes and Changes[/h3]
- Changed the task in "Into The Void" to require the player to be in the spotlight while killing enemies instead of the enemies
- Bosses are now unaffected by abilities that slow down their movement speed
- Changed the "Shock n Load" perk to trigger the effect when a reload has finished instead of started
- Fixed broken navigation in "The Void" area in "The Ashes of Sker Hotel"
- Fixed several instances of enemies getting stuck in other areas in "The Ashes of Sker Hotel" when using the teleporter
- Fixed Rat Parts not disappearing for other players online if a player has picked one up
- Fixed an issue where going down to the furnace without picking up the cannister for the first objective would break the objective
- Fixed an issue where interaction the Teleport Navigation System was enabled earlier than expected and broke the objective if used earlier
- Removed Inactivity throwing you back to the menu when playing in Solo (you will still go into Offline mode)
- Changed the smoke wall color infront of Abraham to be White so it doesn't get confused with green walls for enemy spawn points
- Fixed a bug that caused a crash when using Invincibility ontop of a Heated Platform during the "Abraham" boss fight
- Fixed a bug causing enemies to disappear when trying to reach the nearest player
- Fixed an issue causing Ambient Audio to be missing in certain areas
- Fixed a line break in the Objective UI for languages where "Progress" is a slightly longer word
- Fixed a bug allowing you to upgrade your Lantern on "The Laughing Policeman's Super Charger"


Please do also see our list of known issues here.

Once again, we'd like to invite everyone over to our Discord channel to chat with the devs and the community, and also please do leave the game a review over on the Steam page which supports our Early Access Beta journey!

Wales Interactive Team

https://store.steampowered.com/app/1492070/Sker_Ritual/

Website Wales Interactive Twitter Sker Ritual Twitter *New Facebook Instagram Steam Youtube Twitch Reddit TikTok

Sker Ritual Episode Two: The Ashes of Sker Hotel OUT NOW



Welcome back Sker Islanders to The Ashes of Sker Hotel, we hope you, and your squad, enjoy your stay.

In this brand new episode, we return to the ruins of Sker Hotel with a new threat emerging from the shadows. Defeat new creations and survive the hellish domain of a sadistic tyrant who threatens your cause.

EXPLORE THE BRAND NEW MAP




What challenges and terrors await you in a dilapidated Sker Hotel? Players will re-explore the Main Floor and the Basement and discover the secret path to other familiar and new locations around the hotel. Survive the onslaught of the Quiet Ones in this tight and tricky-to-navigate environment. Good luck.

FACE CHALLENGING NEW ENEMIES




KILLERWATTS
Beware these charged up Quiet Ones and their electrifying powers! Stay alert players as you may find that every few rounds the Killerwatts kill the lights, forcing you to battle against them in the dark!



HUSKS
Don't be fooled by Husk's ordinary Quiet One appearance, you'll need to be careful where you shoot or you (and your teammates) will be faced with an even more dangerous threat. Friendly collateral activated.

MYSTERIOUS OBJECTIVES




Think this is just a wave shooter? Think again. Sker Hotel is littered with objectives for you and your teammates. Discover hidden areas with unique challenges to complete the main quest and uncover the final boss fight with Isaac.

SHOOTING SOUND




HOWLER
Search for and arm yourselves with the Howler, the latest steampunk special weapon that you'll want to battle against the two new terrifying elites lurking around every gloomy corner. This is no ordinary weapon, the Howler shoots sound waves that inflict enemy damage and rebounds off of any environmental surfaces for extra collateral damage!

BEAT THE NEW BOSS


Defeat the sadistic tyrant Issac and his deadly purple gas. At first glance, Issac Williams may seem a slow and easy target but this boss has some tricks up his sleeve.

LEVEL MODIFIER




If this map is still not challenging enough...then a reminder Sker Islanders that the Ashes of Sker Hotel will also have a level modifier for you to increase the difficulty. There are two levels of difficulty for you to master, that only the bravest and boldest will survive. WARNING: In this mode some standard enemies have been gifted the powers of the Banshee and Blazeslinger...unfortunately, you won't know which ones to watch out for.

[h2]NEW FIXES AND UPDATES[/h2]
- Added an objective pickup noise to all objective related items
- Changed the graphics for Trial Objective Notifications & Markers
- Fixed an issue that caused the Scoreboard & Game Over screen to display the player name as "Username"
- Fixed an issue causing completing a Trial succesfully not rewarding any points
- Lowered the brightness of the lightning projectile used for "Thunderbolt"

[h2]COMING SOON TO EPISODE TWO[/h2]
- 25 new free Sker Pass rewards (ETA 17/12/22)
- Split Sker Pass system (ETA 17/12/22)
- New standard weapon
- Localisation



Experience Sker Ritual's Episode Two: The Ashes of Sker Hotel with our amazing Discord community. Let us know your initial reactions, feedback and form new Sker Squads to take on the Quiet Ones together.

Stay tuned for information on our upcoming updates, patches as well as additional DLC & bundled content!

https://store.steampowered.com/app/1492070/Sker_Ritual/

Follow us across our socials for up-to-date news!

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0.1.9 | Patch Notes + Episode Two Date Announcement!



Another week and another patch from our dev team who are definitely looking to spoil you.

[h3]New![/h3]
- In Higher difficulties, standard enemies have a chance of having more abilities
- The Elite Maker Trial now spawns a new enemy that will one shot you if it reaches you
- Lucky now only appears in one spot in the map, and after a few uses, he moves to another spot around the map
- Molotov damage now scales with it's assigned miracle rank instead of base enemy health percentage
- Added Combat Music that scales with the amount of enemies around you
- Changed how penetration works so we can now specify how many solid objects and units it can penetrate separately
- Adjusted visuals of several weapons, including their upgraded versions
- Added "Escape" as a button to disable Hiding the UI when using the "ALT+Z" Key Combo to hide the UI
- Added a respawn if the player ends up falling for more than 30 seconds
- Reduced the time between rounds to 5 seconds in Expect difficulty
- NPC Footsteps volume increased

[h3]Bug Fixes[/h3]
- Fixed a bug causing only the host to see the Time Remaining between rounds



[h3]Weapon Balances![/h3]
- Balancing Changes on Weapons Affecting: Purchase Costs and visuals.

- Molotov
- Increased Max Damage to 700, up from 200
- Increased Min Damage to 525, up from 50
- Note that every Molotov Miracle adjusts these damage values

- Revolver
- Decreased Base Purchase Cost to 750, down from 1250

- Double-Barreled Shotgun
- Increased Base Purchase Cost to 1500, up from 1000

- RS10
- Increased Base Purchase Cost to 2250, up from 1750

- Sie Rogotti
- Increased Base Purchase Cost to 1500, up from 1250

- MP18A
- Increased Base Purchase Cost to 1500, up from 1250

- Thunderbolt
- Changed Projectile Visual to look electric
- Decreased Projectile Velocity to 50, down from 625
- Decreased RPM to 100, down from 600
- Reduced Projectile Hit Radius to 0.5, down from 0.75



And now for the date announcement of Episode Two: The Ashes of Sker Hotel! Sker Squad, you don't have too long to wait as it will be launching on the 15th December! Here is your first look...

[previewyoutube][/previewyoutube]

Please do also see our list of known issues here.

Once again, we'd like to invite everyone over to our Discord channel to chat with the devs and the community, and also please do leave the game a review over on the Steam page which supports our Early Access Beta journey!

Wales Interactive Team

https://store.steampowered.com/app/1492070/Sker_Ritual/

Website Wales Interactive Twitter Sker Ritual Twitter *New Facebook Instagram Steam Youtube Twitch Reddit TikTok

Sker Ritual Giveaway - ENTER NOW

To celebrate the upcoming launch of Sker Ritual Episode Two: The Ashes of Sker Hotel, we've decided to run a giveaway! Enter now and you could treat yourself or your friend to the perfect Sker Ritual bundle right before the holidays.



One lucky winner can receive:

1 x Digital Code for Sker Ritual
1 x Draigs Terror DLC Code
1 x Friends in the Darkness DLC Code
1 x £20 Game Voucher (On a platform of your choice!)

ENTER HERE: https://gleam.io/FTZ4i/sker-ritual-giveaway

The competition runs until December 4th so you don't have long to make sure you're in it to win it.