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Sker Ritual News

Demo Update: Matchmaking, miracles and time limit

Sker Islanders,

What a week it's turning out to be! Thank you all for your on-going support here and over in our Discord server. We've received so much feedback and are working on so much to improve the experience as well as a tonne of additional content still to come.

More Play Time
Previously we had a limit of 30 minutes or 20 rounds for each match. We have now removed the time limit completely and raised the limit of the amount of rounds to 25 meaning more Quite Ones slaying for you and your squad! To clarify on the limit, you can replay a new game as many times as you wish.

Updates
- Improved matchmaking for all regions
- Reduced intensity of Miracle visual effects
- Fixed an issue causing higher ping for those outside of Europe servers
- Fixed an issue caused matchmaking not to work
- Fixed an issue that caused social menu to loop into the player details menu
- Fixed a bug with upgraded weapons making your secondary weapon do more damage after switching
- Demo timer removed
- Demo round limit increased to 25
- Increased damage on the following Miracles: Poison Fire, Fire Strike, Poison Bomb, Fire Bomb, Fire Stab, Poison Stab, Fire Tornado

Please ensure you have restarted Steam to download the new update.

News, updates, competitions and exclusive perks coming up soon on the Discord. Come say hello and let us know what you think of the demo!

Join here: https://discord.gg/Pb2uFYRB7P

Wales Interactive

Demo is out now! Watch the developers play!

Gear up! The Sker Ritual demo is now live on Steam in the Steam Next Fest (event starting at 5pm UTC)

🔴 Can't play yet? Watch the devs try to beat the record in a Steam AMA broadcast at 5pm UTC! 🔴

https://store.steampowered.com/app/1492070/Sker_Ritual

Demo FAQ, Known Issues & Coming Soon

[h2]WELCOME TO THE OFFICIAL SKER RITUAL ALPHA DEMO FAQ! [/h2]

If you have any questions you’d like to see added, we’d love to hear it! Please leave a comment here (or reach us on Discord) for the developers to curate and answer. For a general FAQ for the main game, see this thread.

[h3]FAQ[/h3]
How much of the maps can we play?
You will play one map, the Cursed Lands of Lavernock. The only area restricted is the Broadcast Room (this is where the boss challenge will take place).

How long can we play for?
Each playthrough is limited to 30 minutes, or round 20, whichever occurs first. You can replay this as many times as you like. The demo is limited-time and access will be revoked on Monday 20th June at 5pm UTC.

Will there be objectives?
Yes, but only a few for the demo.

Can I play solo, or with friends?
You can play solo (incl offline), with friends in private mode, or matchmake with others in Quick Play mode.

I have an issue, where can I get support?
Please join the Discord and leave a message in the support threads

[h3]Known Issues[/h3]
- Many of our known issues have now been resolved. We will update this prior to the Steam Next Fest starting.

- Limited Controller Support in Menus
- Low framerate spikes during the initial wave spawns
- Lower framerate in certain areas
- Missing audio for some abilities
- Rare chance of some doors not opening for everyone in multiplayer
- Rare chance of weapons not shooting
- Rare chance of objective Tasks might duplicate in multiplayer
- Game might get stuck if internet drops out while loading
- Rare chance of matchmaking not starting the game when it's full
- Rare chance of the game forgetting who the party leader is
- If you're experiencing any unusual behavior please exit the game and try again


[h3]Coming Soon[/h3]
- Additional maps (TBA)
- Additional guns, inspired by steampunk, with varying levels of upgrades
- Many new Elites & Boss enemies, each with unique abilities to catch you off guard
- Masks, more masks, and even more masks
- More complex objectives and secret easter eggs
- Advanced functionality for Miracles (megathread coming soon)
- Improved mechanics for the downed system & revive system
- Brutal boss fights (TBA)

Join our mailing list for exclusive news and rewards

Wales Interactive Team

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Join the Official Sker Ritual Discord!



Got a burning question about Sker Ritual? Want to find teammates ready for the demo?

We’re excited to listen to the community’s feedback and encourage all players to be a part of the journey and connect with others in the community.

Come on over to our Official Sker Ritual Discord for exclusive news and rewards!

https://discord.gg/Pb2uFYRB7P



Please check out the Steam dev blogs, the official game page, and the complete press kit, and don't forget to follow us on Twitter for up-to-date news.

Don't forget to wishlist and follow

https://store.steampowered.com/app/1492070/Sker_Ritual/

Wales Interactive Team

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Play Sker Ritual in the Steam Next Fest!



We can finally reveal the timed exclusive demo for Sker Ritual in the Steam Next Fest event which runs in tandem with Geoff Keighley’s Summer Game Fest from June 13th-20th! The demo will enable 1-4 players to team up online and face Sker Island’s Quiet Ones and their more powerful cohabitants, The Elites, in a first-person round-based survival shooter.

After customising their character’s horror-themed masks, players can jump into Solo, Private or Quick Play online matchmaking for one map, The Cursed Lands of Lavernock. The demo will include a sample of our Story Objectives and gain full access to The Laughing Policeman’s shop and the steampunk-inspired Magnificent Munitions Upgrade Station.

The demo represents the end of Alpha development and will switch to Beta before launching on Steam Early Access later this Summer. The alpha demo will be limited to 30 minutes per game, with an unlimited amount of replays. We’re excited to listen to the community’s feedback and encourage all players to join the Sker Ritual Discord server to be a part of the journey and connect with others in the community.



COMING SOON IN BETA…

- Boss Events and Top Tier enemies
- Additional Elites with unique powers
- Additional maps
- Additional guns, steampunk upgrades, masks, and further customisation
- Complex Objectives and Easter eggs
- Advanced functionality for the unannounced ‘Miracles’ system
- Improved mechanics for the unannounced revive system

Please check out the Steam dev blogs, the official game page, the complete press kit and don't forget to follow us on Twitter for up-to-date news.

Wales Interactive Team

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