1. Starlight: Eye of the Storm
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  3. Starlight: Eye of the Storm v0.8 released!

Starlight: Eye of the Storm v0.8 released!

[h2]What's new?[/h2]

This week as mentioned in the previous week's release, will be dealing only with bug fixes. There'll be no additional weapons added until full release.

[h2]Changes[/h2]

- Micro Laser now fires outwards away from the tip of emission rather than awkwardly appearing in the middle of the fighter.

[h2]Bug Fixes[/h2]

- Fixed a bug where the game crashes whenever you change resolution. This was a bug that crept in some time after release and therefore it wasn't detected until it was raised as a feedback.
- Fixed a bug where certain ships that cause contact destruction destroys other friendly ships inadvertently even in death.
- Fixed a bug in the Auto LOD feature where if you Alt+tabbed while in Windowed mode, the LOD assessment continues to work and upon returning to the game you might find most features disabled until the game starts performing as expected.
- Fixed a bug where a dying ship in an explosion sequence goes off-screen. This then led to the ship being removed BEFORE it can spawn any bonuses for players. Now, dying ships are no longer removed and bonuses are guaranteed to drop (from the side or top) if the dying ship goes off-screen.

[h2]Conclusion[/h2]

We're currently working on new ships, new events, new mission for the full release. The Arcade mode will get a major bonus feature upon full release.

Therefore, unless there's a bug to be fixed (or can be fixed), we'll not be deploying new builds until Full Release.

All Early Access will retain their Early Access adopter achievement and the final release will no longer award that achievement. Thus only early access folks get a chance to attain 100% achievements.

Please keep the feedback or bug reports coming. As promised, we'll be here to listen to your concerns and take your feedback seriously.

Have a nice weekend!
Jeremy