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  3. 2021.02.14 : Update Information

2021.02.14 : Update Information

  • In all modes, when a dungeon is created that is too narrow or too wide, the dungeon will be regenerated.
    This change will always generate a dungeon of a certain size, so the chance of finding escape items in the middle of a dungeon has been greatly reduced, and the chance of finding recovery items in the key room has been slightly increased.
  • Fixed a bug where running out of breath after being trapped would release the trap and allow you to walk.
  • Adjusted the size of the blood gore on the floor.
  • Changed couches in small rooms to either be single seater or not appear at all.
  • Changed the color of the bar to turn blue when the fear value is stopped, just like the mental pollution.
  • Enemies that are sensitive to sound will now be a little more sensitive to the sound of dolls and music boxes.
  • Slightly improved the attack range of enemies.
  • Enemies that are not sensitive to sound will now have a slightly greater range to react to the sound of the player running.
  • Slightly increased the range of vision for all enemies, instead of reducing the range of vision for light-sensitive enemies.
  • Changed easy mode to always generate one rest point.
  • Slightly increased the number of extra fallen keys.
  • Slightly improved processing.
  • Other minor adjustments.


- After the update, the settings may revert to the default values, so please check to make sure.