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Version 0.9476 Update

Bug Fixes
  • If you air throw Noel while she jumps in with vine active, this can no longer cause a trade. Noel will just get thrown (as intended).
  • Fixed a situation where Noel Fightning Flurry could do multiple combo hits trading against Lewis using Fist of Euphoria on wakeup.
  • A "smart tip" related to punishing correctly will now correctly show up when you're the one doing the punishing, not the other way around.


System Changes
  • A recent change gave Noel bonus damage if she hits with an A or B attack when her vine is active, but not hitting directly. This was intended to increase only her combo damage, but it was also making her trades hit harder. For this reason, this bonus now only takes effect if her attack lands first. Vine will no longer make her do more damage during a trade.
  • Knockdowns now appear visually to advantage the attacker by +12 instead of +14. This is to bring the perceived frame advantage closer to the actual frame a advantage of a knockdown used for calculating which attack wins in a clash. That number is unchanged at +10 (or +20, as Billy). The visual change was implemented in part to fix the issue noted above with Fightning Flurry.


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These changes will break some replays involving Noel. A temporary beta branch (access code 'breatheinbreatheout') will allow you to watch replays from this version.

If you ever encounter a bug in-game, or you just have some feedback for the dev team, simply press F8 in-game to send us a message directly.