HUD Update (Version 0.925)
This update continues our string of improvements to the game's graphics by introducing an all new HUD!

New HUD, graphics and audio
General Updates
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As always, if you have comments or encounter any issues, please press F8 in-game to notify the dev. You can also hop on the discord (https://discord.com/invite/bGVftKK) to find matches and discuss the new update.

New HUD, graphics and audio
- Redesigned health bars, round timer, text, input display, status popups and round transition graphics.
- Greenville Forest (Mahogany Marv's stage) has been revamped!
- When characters take damage, the health bar's depletion is now animated.
- Character mini-portraits added to top of HUD.
- All-new announcer lines for round start/KO
- New round win markers.
- Input fades out when locked in, turns red when you're being punished.
General Updates
- Jerma Marv's throw now pushes back, same as normal Marv's throw.
- On Steam Deck, the default runtime is now Linux. This should help compatibility with our online lobby system.
- In Steam Deck and Big Picture Mode, fixed a bug where closing the onscreen keyboard without sending a Salty Chat message would cause the menu to get stuck.
- During the Tutorial, some text has been adjusted for Steam Deck players for improved compatibility.
- Steam Deck players will now see a unique version of the Controls guide popup.
- Fixed Noel's name display in multiplayer lobbies
- The current version # now displays on the Main menu.
- A new Demo version has been released, bringing it up to date with recent gameplay additions.
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As always, if you have comments or encounter any issues, please press F8 in-game to notify the dev. You can also hop on the discord (https://discord.com/invite/bGVftKK) to find matches and discuss the new update.