Private Lobbies / Version 0.901 Update
Matchmaking:
Balance:
Bug Fixes:
These bug fixes were possible in part due to community submitted bug reports. To make a report, you can press F8 at any point while in-game to send feedback directly to the developer.
- In the online mode, you can now create private lobbies that are hidden from the match browser, accessible only via Steam Invites.
- The game is now pointed at our new matchmaking server.
- Matchmaking scripts have been updated slightly.
Balance:
- Billy's HP has been increased slightly to 17.
- Justification: Most characters have seen slight increases in their HP, and baseline HP has increased from 14 to 15. Billy has avoided getting any increase up to this point, so this change should (relatively speaking) put his HP closer to where it was before, relative to the baseline.
Bug Fixes:
- Fixed issue where Tutorial Mission 13 would freeze if the player is punished by the AI.
- Fixed issue where Billy's armor would not trigger vs another Billy's jumping attacks
- The move timer will no longer count down when the game is paused. (The timeout animation will still play, but that will be fixed later.)
- Fixed an issue where Paulcano could cause the opponent to glitch out if they attempt to walk up and jab while minus.
- Fixed an issue where lewis and flatskin could end up in the same space if lewis got hit by a vine next to the corner when flatskin does lightning legs.
- The AI will no longer explode if players somehow end up in the same square due to an error.
- Fixed some problems with hit detection involving backward jumping moves.
- Fixed an issue where the training mode achievement would trigger too fast.
These bug fixes were possible in part due to community submitted bug reports. To make a report, you can press F8 at any point while in-game to send feedback directly to the developer.