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Tormentor – Steam Release Date Confirmed

The wait is finally over.
[p]After several delays across multiple platforms, we can finally give you the date everyone’s been asking for:[/p][h3]Tormentor launches on Steam tomorrow! [/h3][h3]🗓️ Thursday, December 11 at 12 PM CST / 7 PM CET.[/h3][p][/p][p]Thank you for sticking with us through every hurdle.[/p][p]Your patience and energy have kept the team moving, and we can’t wait for you to finally experience the full game exactly as it was meant to be played.[/p][h3]
Along with the Release, we're deploying a patch to directly address community feedback:

Day 1 Patch Notes:[/h3]
  • [p]Torture mission - no more missions for destroyed bones[/p]
  • [p]Ability to kill fabular victims bug fix[/p]
  • [p]Added mouse and controller sensitivity options at the request of the community.[/p]
  • [p]Added an option to disable grey post-processing during tortures and finishers, as requested by the community.[/p]
  • [p]Added shortcuts for existing apps.[/p]
  • [p]Fixed Mary voice over volume inbalances[/p]
  • [p]Added VFX to the hotrod in the torture[/p]
  • [p]Added blood VFX to the buzzsaw in the torture[/p]
  • [p]Fixed burned skin caused by a hot rod during torture[/p]
  • [p]Fixed a blocker where the comix wouldn't close.[/p]
  • [p]Bloody Mary eyes fixed in praying cutscene[/p]
  • [p]Candles added near comic book pages[/p]
  • [p]Fix mask moving on player customization[/p]
  • [p]Skin with mask now have proper blood on skin[/p]
  • [p]Fix Audio while on computer (too loud)[/p]
  • [p]Fix visual bugs in bunkier customization[/p]
  • [p]Fix missing lockit[/p]
  • [p]Fix missing priosoners while playing Sandbox / Fabular and in manhunt[/p]
  • [p]Fix Pet customization loading[/p]
  • [p]Fix Visuals bugs in cutscenes and tortures[/p]
  • [p]Add checkpoint & better leading players in mission "livestream"[/p]
[p][/p][hr][/hr][p]Tormentor releases tomorrow, pre-order now:[/p][p][dynamiclink][/dynamiclink][/p]