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  3. Early Access Update V0.8.7.8

Early Access Update V0.8.7.8

A small update to kick off the festive season, focusing on environment and wildlife with other regular maintenance updates.

[h2]Main Features:[/h2]

  • 5 New animals.
  • 7 New locations.
  • Population of animals increased.
  • Detail of outskirt environments has increased.
  • New seamless sunset transitions.
  • Various game performance optimizations.
  • Various bug fixes.
  • Various other improvements, listed below.
  • Environment improvements and detailing.
  • Improved vegetation and terrain texture painting.
  • General visual enhancements.
  • Many new models and items.


[h2]New Wildlife:[/h2]

  • Buffalo: Are mostly docile but are known to kill humans. Comes in two varieties, clean and dirty - the dirtier the buffalo the more flies it will attract.
  • Warthogs: Unendangered, relatively harmless, numerous.
  • African Wild Dog (Lycaon pictus): Not known to attack humans, but a fearless predator amongst its peers.
  • Scorpions: Good thing you're wearing those boots!
  • Geese: Known to chase people up trees.


[h2]New Locations:[/h2]

  • Reserve Entrance: The reserve now has its own actual entrance gate which visitors and guests would use to enter.
  • Groundskeepers Cabin: The groundskeeper now has her own cabin and garden, this area will be further expanded on in other updates.
  • Chicken Truck: Is now available at anytime in the game for the achievement mission, as opposed to only in chapter 2.
  • 4 x Warthog Zones: containing additional detail.
  • 5 x Buffalo Zones: containing additional detail.
  • Forest Zones: shadowy biomes.
  • Other new hidden areas and secrets.


[h2]Fixes:[/h2]

  • Fixed issue with enemies firing before they finished reloading
  • Numerous small other bug fixes and improvements.
  • Reduced terrain flickering.
  • Fixed some broken terrain seams.
  • Fixed some areas you could get stuck.
  • Fixed some skinned mesh renderers/animals/characters disappearing when halfway off the edge of the screen.


[h2]Improvements/Additions:[/h2]

  • Increased likelihood of certain enemy bark audio.
  • Removed trees that were placed on slopes unrealistically.
  • New vegetation such as mushrooms and tomato plants.
  • Improved Gazelle Texture.
  • Improved warehouse exterior model material and texture.
  • Improved other small building[s] material lighting.
  • Improved intensity of "Sun Shafts" effect appearance, but can also be disabled from advanced graphics menu if not desired.
  • Sunset transitions are now seamless when playing on high environment settings.
  • Improved color quality and synchronization of distance fog at the base of mountains.
  • Decreased the monotony of certain tree clusters outside of the main reserve.
  • Improved the blending quality of certain asynchronous streaming zones.
  • Improved quality of transition from terrain to distant mountain objects.
  • Improved quality of waterfall rendering during night time.


[h2]Optimizations:[/h2]

  • Implemented animation hashing for enemy reload action.
  • Limited the amount of "miss" bullet decals that enemies can produce globally.
  • Improved culling of bird flocks when not in camp.
  • Improved culling of enemies when player is exploring outskirts far away from enemies.
  • Removed more trees hidden under rocks.
  • Improved cleanup of animals that have become invisible.
  • Improved culling of animals and meshes inside the main camp while the player is out exploring.
  • Removed trees growing under rocks that weren't visible using precious resources for nothing.
  • Numerous other internal performance optimizations.
  • 'Environment Quality' setting now affects the ambient lighting interval for time of day transitions.


[h3]This update now brings the total count of species in the reserve to 34.
The list of all creatures is below:[/h3]

Mammals:

  • Rhino
  • Zebra
  • Elephant
  • Giraffe
  • Wildebeest
  • Buffalo
  • Warthog
  • Wild Dog
  • Gazelle
  • Hippo
  • Ostrich
  • Goat
  • Rat


Insects:

  • Dragonfly
  • Dung Beetle
  • Rhino Beetle
  • Common Fly
  • Hornet
  • Scorpion
  • Snail


Amphibians/Reptiles

  • Crocodile
  • Salamander
  • Frog
  • Snake


Birds:

  • Pigeon (bos duiwe)
  • Crow (Swartkraai)
  • Owl
  • Sparrow
  • Chicken
  • Duck
  • Goose


More species & locations to be added soon!

As always, thank you everybody for the continued support, encouragement & bug testing. It is greatly appreciated!

Happy Hunting and Happy Holidays.