1. Poached : Hunt The Hunter
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  3. V0.5.5

V0.5.5

V05.5
1. Increased enemy weapon fire sounds up to 30 meters
2. Fixed bug that caused the shotgun to behave like a sniper rifle in enemy hands
3. The "blood on screen" mode at less than 30 health now activates a 3 second invincibility "grace period"
4. Made time of day remain as day time during tutorial
5. Made Mission 1 Enemy Wave 2 A.I. less extreme
6. Added some treasure behind the waterfall in the Hippo Mission - use it wisely :)
7. Added patrol waypoints for Mission 2 Wave 2 Enemies [Field Wave]
8. Decreased enemy damage slightly
9. Allowed player to use Tranquillizer Rifle on poachers in Hippo protection wave
10. Increased enemy footstep sound volume x 3
11. Fixed rare bug that would cause carbine to break when switched to as radio transmission ends
12. Made enemy headshot sound the main kill sound and not only for head shots
13. Made AI slightly more realistic and made enemy chatter & voices slightly easier to hear
14. Adjusted game color grading for richer contrast
15. Made "blood on screen" effect less overwhelming
16. Allowed different SMG type weapons to have different thumb rotation configurations
17. Improved Mufasa on-screen appearance
18. Optimized Terrain Texture Rendering (Removed unnecessary Parallax Occlusion Mapping)
19. Made enemy rate of fire more evenly balanced and matched to your own rate of fire
20. Made enemy rate of fire independent from the games frame rate
21. Optimized bloom method as well as lowered intensity slightly
22. Made bloom setting On by default
23. Made radio interface pulse in time and magnitude with audio average amplitude when receiving an audio signal
24. Disabled motion blur in warehouse
25. Added an auto save after initial boss capture mission wave before poacher rescue attempt
26. Made player able to loot further after the mission scoreboard, and call in the mission manually when they are ready by using the radio tower at camp.
27. Strategically added some more respawnable ammo in locations around the map during heavy battles
28. Fixed unrealistic finger holding positions on knife/melee weapon
29. Fixed unrealistic thumb position on shotgun weapon
30. Improved all tree colliders for more optimal accuracy when shooting from behind them
31. Gave sprint strength amount a small boost time limit of 1.5 seconds
32. Decreased sun shaft/god ray intensity from 1.15 to 0.75
33. Made lions heart work properly when playing with invincibility mod
34. Fixed numerous small bugs and aesthetic properties