V0.5.2
1. Improved enemy A.I. - will now employ faster forward attack decisions as well as even faster evasions and react more fearfully to the danger that is you - as well as vastly improving the communication between enemies themselves.
2. More notes & mystery elements, also improved existing notes
3. Added battle section to hippo mission giving more meat to the level and making it fit more with the theme of the game.
4. Removed a few enemies from initial poacher camp swarm
5. Improved hippo mission and made man stuck in tree move his mouth when talking
6. Fixed bug where certain radio triggers would sometimes not work properly when using vehicle
7. Made mission 7 A.I. not as impossible [Rel. Point 1]
8. Improved some terrain vegetation near main base camp
9. Fixed bug where hitting goats with your bakkie made them become invincible
10. Fixed bug where driving too close to leader with bakkie in capture mission would crash the mission
11. Removed detrimental auto-save trigger to start of leader capture battle
2. More notes & mystery elements, also improved existing notes
3. Added battle section to hippo mission giving more meat to the level and making it fit more with the theme of the game.
4. Removed a few enemies from initial poacher camp swarm
5. Improved hippo mission and made man stuck in tree move his mouth when talking
6. Fixed bug where certain radio triggers would sometimes not work properly when using vehicle
7. Made mission 7 A.I. not as impossible [Rel. Point 1]
8. Improved some terrain vegetation near main base camp
9. Fixed bug where hitting goats with your bakkie made them become invincible
10. Fixed bug where driving too close to leader with bakkie in capture mission would crash the mission
11. Removed detrimental auto-save trigger to start of leader capture battle