V0.7.4
Poached : Hunt The Hunter - V0.7.4
1. Improved sunset lighting scenario
2. Improved ALL A.D.S. accuracy
3. Changed FAL FN weapon look to the SAPS variation
4. Brand new R4 model curtsey of ARMScor Studios
5. Added ability to turn off game HUD entirely. Not recommended for gameplay but great for videos or screenshots.
6. Fixed duplicate resolutions as a result of resolution refresh rate not displaying
7. Made the AK more rare, and R1 FN and R4 more common amongst poachers
8. Made weapons not sway so much when zoomed
9. Made mouse sensitivity slider bigger
10. Improved rhino A.I. SLIGHTLY [Lots of work to do here still]
11. Decreased footstep volume
12. Fixed a rock poachers could walk through near warehouse entrance
13. fixed many weapon SFX volumes
14. Fixed numerous notification board issues (by shebeen)
15. Made shebeen interior look very lekker
16. Added multiple levels of tutorial, Exciting intro mini-tut and 'Tutorial' [The boring] available from menu.
17. Bakkie lid no longer pops off. (Tried it, hated it.)
[Will look further into collision based vehicle mesh deformation soon.]
18. Used alternate intro voice (again)
19. Fixed an issue with shotgun merc being too loud and having the wrong ragdoll
20. Changed introduction/hornet mission start position
21. Fixed invisible duck collider after duck has been hunted
22. Made goats slightly less loud
23. Optimised game memory usage further
24. Fixed some issues with "reset to default" advanced settings
25. Added a "Reset default lighting" button
26. Fixed certain weapon sounds being way too loud
1. Improved sunset lighting scenario
2. Improved ALL A.D.S. accuracy
3. Changed FAL FN weapon look to the SAPS variation
4. Brand new R4 model curtsey of ARMScor Studios
5. Added ability to turn off game HUD entirely. Not recommended for gameplay but great for videos or screenshots.
6. Fixed duplicate resolutions as a result of resolution refresh rate not displaying
7. Made the AK more rare, and R1 FN and R4 more common amongst poachers
8. Made weapons not sway so much when zoomed
9. Made mouse sensitivity slider bigger
10. Improved rhino A.I. SLIGHTLY [Lots of work to do here still]
11. Decreased footstep volume
12. Fixed a rock poachers could walk through near warehouse entrance
13. fixed many weapon SFX volumes
14. Fixed numerous notification board issues (by shebeen)
15. Made shebeen interior look very lekker
16. Added multiple levels of tutorial, Exciting intro mini-tut and 'Tutorial' [The boring] available from menu.
17. Bakkie lid no longer pops off. (Tried it, hated it.)
[Will look further into collision based vehicle mesh deformation soon.]
18. Used alternate intro voice (again)
19. Fixed an issue with shotgun merc being too loud and having the wrong ragdoll
20. Changed introduction/hornet mission start position
21. Fixed invisible duck collider after duck has been hunted
22. Made goats slightly less loud
23. Optimised game memory usage further
24. Fixed some issues with "reset to default" advanced settings
25. Added a "Reset default lighting" button
26. Fixed certain weapon sounds being way too loud