V0.6.4
V0.6.4
1. New intro [before playing new game, but not before tutorial] - intro can be skipped by holding down space for 3 seconds.
2. Added content to the "Coming Soon" notes found inside warehouse level
3. Fixed a bug that caused goats to become invincible if you destroyed your bakkie
4. Moved radio transmission [Animal Reveal/Witblitz Barrel] to underground tunnel section
5. New radio transmission for re-wired attack drones in Mission 7
6. Added secret skip level snail back to Mission 1
7. Added super secret skip all level warp zone snail back to Mission 1 [For testing purposes]
8. Fixed issue with floating goats and a floating poacher camp in Mission 4 caused by an old navmesh being used
9. Fixed an issue causing a specific enemy to freeze in mission 3 [Sniper rifle delivery]
10. Improved Tranquillizer Rifle on screen appearance
11. Fixed possible radio transmission overlap in hippo mission
12. Fixed issue that was causing the drone control station to not function in Sandbox Mode
13. Fixed leader boss fight weapon grip left hand inverse kinematics
14. Fixed issue that could cause leader(Mission 4) to escape before he was even engaged
15. Improved warehouse interior and fixed some invisible wall obstructions within
16. Increased armored mercenary (warehouse level) armor type
17. Added new zebra type "enemies" to Missions 7+
18. Fixed guy in tree feet inverse kinematics placement handlers
19. Added new ultra rare cassette - "The Memoirs Of General Gideon Tape 4 : Pull Up A Seat, Operative."
20. Improved underground location, added more context and lore and things to discover
21. Fixed issue causing saved FOV settings to not load properly
22. Optimized audio compression mixer channels
23. Various small fixes & improvements
1. New intro [before playing new game, but not before tutorial] - intro can be skipped by holding down space for 3 seconds.
2. Added content to the "Coming Soon" notes found inside warehouse level
3. Fixed a bug that caused goats to become invincible if you destroyed your bakkie
4. Moved radio transmission [Animal Reveal/Witblitz Barrel] to underground tunnel section
5. New radio transmission for re-wired attack drones in Mission 7
6. Added secret skip level snail back to Mission 1
7. Added super secret skip all level warp zone snail back to Mission 1 [For testing purposes]
8. Fixed issue with floating goats and a floating poacher camp in Mission 4 caused by an old navmesh being used
9. Fixed an issue causing a specific enemy to freeze in mission 3 [Sniper rifle delivery]
10. Improved Tranquillizer Rifle on screen appearance
11. Fixed possible radio transmission overlap in hippo mission
12. Fixed issue that was causing the drone control station to not function in Sandbox Mode
13. Fixed leader boss fight weapon grip left hand inverse kinematics
14. Fixed issue that could cause leader(Mission 4) to escape before he was even engaged
15. Improved warehouse interior and fixed some invisible wall obstructions within
16. Increased armored mercenary (warehouse level) armor type
17. Added new zebra type "enemies" to Missions 7+
18. Fixed guy in tree feet inverse kinematics placement handlers
19. Added new ultra rare cassette - "The Memoirs Of General Gideon Tape 4 : Pull Up A Seat, Operative."
20. Improved underground location, added more context and lore and things to discover
21. Fixed issue causing saved FOV settings to not load properly
22. Optimized audio compression mixer channels
23. Various small fixes & improvements