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Poached : Hunt The Hunter News

V0.1.7 Now Available

Whats new:
1. Steam Achievements now integrated!!
- A handful of achievements have been added for now, but many more to follow!

2. Difficulty settings now take full effect:
- On Easy, enemies have lower weapon accuracy and you also take 50% damage of all types
- On Medium, you take normal damage and enemies have normal accuracy.
- On Hard, you take double damage and enemies have highly enhanced accuracy and perception

3. General A.I. Improvements
4. New tutorial music
5. Updated menu music
6. New Tension Music for Mission 7
7. Less enemies in mission 3
8. Faster main menu load time
9. New objective text for Mission 6 Part 2
10. More ammo and weapon pickups in Mission 6
11. Removed goats from intro
12. Less Bloom & Vignette for clearer image
13. Capped FOV Slider at 20 degrees each way
14. Made default FOV Slider mod 0
15. Made Motion Blur off by default
16. Added V-Sync to higher quality levels
17. Random cloud generator smaller coverage for more blue sky

Happy gaming!

- Rob

V0.1.7 Now Available

Whats new:
1. Steam Achievements now integrated!!
- A handful of achievements have been added for now, but many more to follow!
We expect the final game to have around 115 achievements.

2. Difficulty settings now take full effect:
- On Easy, enemies have lower weapon accuracy and you also take 50% damage of all types
- On Medium, you take normal damage and enemies have normal accuracy.
- On Hard, you take double damage and enemies have highly enhanced accuracy and perception

3. General A.I. Improvements
4. New tutorial music
5. Updated menu music
6. New Tension Music for Mission 7

7. Various small fixes

Happy gaming!

- Rob

Birds Aren't Real Private Beta Testing

Private Beta Testing has now begun!

While the game is in a perfectly playable state, perfectly playable isn't good enough.
Our aim right now is to make a solid product free of all bugs before releasing the product to the public in any way, even through Early Access or other distribution means.

Instead of releasing a potentially broken or less than perfect product to Early Access,
for the foreseeable future the game will undergo a private Alpha consisting of 100 players before any kind of beta release option is considered.

After the period, an "Early Access" date will be decided from this point based on the current state of the game at the time.

50 Players are already signed up, please do get in touch if you want to join - places are limited.

Please post bug reports and screenshots to our steam community page rather than sending messages directly to us :)

Happy gaming!

- Rob