Hot Fix for v0.40
๐ ๏ธ Scrapping Simulator - Hotfix
[h3]Gโday Scrappers![/h3]
A quick hotfix has just been rolled out to smooth out a few rough edges and improve the v0.40 experience!
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[h2]๐ง Whatโs Fixed[/h2]
- Fixed a bug where the game could occasionally freeze when starting a new game or tutorial.
- Fixed a bug where days advanced an extra day after sleeping.
- Fixed a bug where inventory values didnโt update when opening it by clicking the bag.
- Fixed a bug where all scrap yard metal prices displayed as iron price.
- Tutorial tip boxes under the main task can now be clicked through, making it easier to close UIs behind them.
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[h3]Patch 2;[/h3]
- Trolley Interaction Improved: The trolley now has a small cooldown before unlocking attached items when released, preventing items from being affected as it snaps back to its upright position.
- First Delivery Fixed: The first delivery will no longer be destroyed due to corrupt data after saving and loading.
- 16% Save Crash Bug Squashed: That pesky crash during saving at 16% is officially gone.
- Garage Lighting improvement: The light tubes in the garage now emit light through their materials: yellow by default, or white/blue with the light upgrade. Making the lights look a lot more realistic.
- Real-Time Player Logs Added:
- - The โGenerate Player Logsโ button can now generate Logs in real-time.
- - A temporary RealTimeLiveLogs.txt file is created on startup to actively write logs immediately as events occur, making it easier to quickly report bugs without exiting the game.
- - All produced logs are removed upon exit to prevent bloating, and Unity still generates the usual Player.log afterward anyway.
- - Perfect for catching issues the moment they happen.
Thanks again for all your bug reports and feedback โ keep them coming! They really help improve your scrapping experience.