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Lords of the Fallen News

Get 60% OFF Lords of the Fallen Standard Edition Now!

Greetings Lampbearers,

Are you ready to face the darkness? There’s never been a better time to step into the world of Lords of the Fallen - get 60% OFF the Standard Edition today!

Version 1.7 has just launched, bringing with it a host of updates and improvements based on community feedback. These include notable refinements to the combat experience, adjustments to the NPC Beckon system, and a new dog boss-beckon, among others. We've also made upgrades to enhance character control, fluidity, and responsiveness, lowering the entry barrier for new players while raising the skill ceiling for those seeking mastery.

Read the full patch notes here: https://store.steampowered.com/news/app/1501750/view/539966029952974976?l=english

https://store.steampowered.com/app/1501750/Lords_of_the_Fallen/

Need some guidance before you dive in? Check out our two-part 60 Essential Tips feature that’ll get you mastering Mournstead’s malevolence with confidence:

Part 1 | Part 2

In Light, We Walk.
The HEXWORKS Team

Links:
Official Website: https://lordsofthefallen.com/
Twitter: https://twitter.com/lotfgame
YouTube: https://www.youtube.com/c/cigames
Bluesky: https://bsky.app/profile/lordsofthefallen.bsky.social

#DareToBelieve

Update v.1.7 - Combat Fluidity, Quality of Life Changes, NPC Beckons, & More...



Greetings Lampbearers,

Driven by valuable player feedback and community input, update v1.7 brings a host of tweaks, improvements, and quality-of-life enhancements to Lords of the Fallen. These include notable refinements to the combat experience, adjustments to the NPC Beckon system, and improvements to Gerlinde's availability, among others.

As always, we deeply appreciate your continued feedback, which helps us refine the gameplay experience while staying true to our vision for Mournstead. For those yet to dive into the action, get 60% OFF Lords of the Fallen from 6pm GMT (10am PT, 1pm ET, 7pm CET) today.

In light, we walk.
The HEXWORKS Team




[h4]Combat & Character Control[/h4]
Based on ongoing community feedback and rigorous testing, we’ve made a notable upgrade to the combat system to improve character control, fluidity, and responsiveness. These changes are designed to lower the entry barrier for new players while raising the skill ceiling for more experienced Lampbearers, offering greater accuracy and character handling.

Roll Distance
Roll distance has been refined for greater player control and predictability, making evading attacks in response to perceived weapon range more effective and intuitive

Recalibrated Stamina
Stamina depletion has been recalibrated across the board to allow for more fluid and responsive character control both in and out of combat

Dodge/Animation Cancellation
The dodge/animation cancellation window has been improved to allow for more responsive, satisfying and accurate evasion.

Soulflay Usage Speed
As part of our combat fluidity improvements, we’ve noticed that many Lampbearers haven’t been utilizing Soulflay much in combat. To address this, we’ve adjusted its usage speed, making it a more viable option. Whether you’re in close quarters or at range, it can now be more easily integrated into your combos.

Grievous Strike Button Prompt
Some players found it challenging to recognize when an enemy was vulnerable to a Grievous Strike. We’ve addressed this by adding an optional setting that provides a button prompt (R1, RB) when a Grievous Strike is available. This will be on by default but can be turned off in the menu.



[h4]Quality of Life Enhancements[/h4]

Quick Item Selector
Based on player feedback, we’ve added an option to control whether newly acquired consumable items automatically populate your Quick Access bar or not, giving you more flexibility in how you manage your inventory.

Automatic Vigor Pickup Toggle
Last week, we introduced automatic Vigor collection - a highly requested feature since launch. While the majority embraced this change, others have commented how this certain feature was unique and nuanced to the essence of Lords of the Fallen, providing an altogether more immersive experience. To accommodate all playstyles, we’ve added a toggle in the gameplay settings in the menu that lets you enable or disable automatic Vigor pickup based on your preference.

Gerlinde Update
Gerlinde, the blacksmith, is an invaluable ally, but some players were missing her entirely, thereby missing the ability to upgrade weapons and purchase certain weapon runes. To address this:
If players fail to find Gerlinde early on, she will now automatically move to Skyrest Bridge after players reach Forsaken Fen, ensuring she is always accessible.
Players who locate Gerlinde in her initial holding cell can now make use of her services immediately, in order to avoid unnecessary backtracking to Skyrest Bridge. She will return to Skyrest Bridge afterwards.
Additionally, completing her quest and seeing her move to Skyrest Bridge rewards players with three small upgrade materials.




[h4]Gameplay Fairness[/h4]

Enemy Attack Ranges & Tracking
Following the positive feedback to last week’s adjustments to enemy attack ranges and tracking, we’ve expanded these changes to additional enemies. Previously, certain enemies exhibited unrealistic attack distances or mid-air tracking that disrupted immersion and enemy credibility. This week, we’ve applied similar tweaks to some other enemies to ensure combat feels both fair and immersive while maintaining the intended level of challenge.

NG+ Adjustments
We've made another round of NG+ difficulty adjustments in response to your feedback. As always, let us know if it feels right for you.

Grievous Strike Damage
We've increased the damage output of Grievous Strikes against normal enemies to make these moments feel more rewarding and impactful, enhancing the satisfaction of combat.



[h4]New Player Experience[/h4]

NPC Beckon Adjustments
Based on your community feedback, we’ve made slight adjustments to the NPCs' stats to make them more viable in boss fights.

*We’re pleased to see the excitement among the community about NPC Beckons being available from the start! This feature is in its final testing phase, and we’re dedicated to making sure it delivers an exceptional experience. We can’t wait to share it with you once it’s ready!

Damarose Positioning
Damarose's position has been slightly adjusted, moving her closer to the Golden Path to ensure players are more likely to encounter her in the first location.

Doggo NPC Beckon
Great news for all the ‘good boy’ fans out there! You can now beckon the Hallowed Sentinel Hound as an NPC helper during boss fights. Simply defeat Gentle Gaverus, Mistress of Hounds, and give the murderous pup in Skyrest Bridge a pat on the head to activate this option. The Hound also comes with a special ability to heal you by barking when your health is low, though this helpful action comes with a long cooldown.



[h4]Bug Fixes[/h4]
  • Fixed a rare bug that could cause players to lose their Vigor after dying, such as during the final battle with Adyr.
  • Resolved an issue where the in-game music player would fail to play.
  • Fixed a bug that caused the music to stop functioning during the boss encounter with Harrower Dervla, the Pledged Knight.



Virtual photographies in this post are courtesy of @matilda_3791 - created with the in-game 3D Photo Mode



https://store.steampowered.com/app/1501750/Lords_of_the_Fallen/

Links:
Official Website: https://lordsofthefallen.com/
Twitter: https://twitter.com/lotfgame
YouTube: https://www.youtube.com/c/cigames
Bluesky: https://bsky.app/profile/lordsofthefallen.bsky.social

#DareToBelieve

Update v.1.6.64 - Lightreaper’s Return, Inferno Progression, Enemy Encounters




Greetings Lampbearers,

In today’s update, we’ve introduced several gameplay adjustments and improvements inspired by your invaluable feedback, alongside a series of gameplay tweaks. Full patch notes below.

As always, if you’re enjoying your time in Mournstead, we’d be grateful if you could leave a Steam review and share your thoughts.

In light, we walk.
The HEXWORKS Team



Return of the Lightreaper

In a recent update, we removed the first (of potentially four) encounter with the Lightreaper, as the high-difficulty battle just after the tutorial was observed to be confusing for new players. However, it transpired that some of our more seasoned Lampbearers missed the early challenge, and so in response to this, we have added a new option to bring the encounter back. Players who wish to face the Lightreaper earlier in the game (as it was prior to the adjustment) may now do so by enabling the Increased Enemy Density option in the Advanced Game Modifier System, which can be accessed when starting a new game (including NG0) either through the main menu or at any Vestige.

Improved Enemy Encounters
To enhance combat immersion, we’ve adjusted the attack ranges and tracking for certain enemies. Previously, some enemies could leap unrealistic distances, which might break the player’s sense of immersion, while others would occasionally spin mid-attack (even mid-air), impacting their credibility. These changes maintain the same level of challenge but aim to make combat encounters feel fairer and more realistic.

Early Game Inferno Progression
In response to community feedback, early-game progression of the Pyric Cultist class has been altered. Two Inferno-based spells are now being granted earlier in the game through Damarose, giving players more opportunities to expand their pyromancy builds early in their journey.

Echoes of Battle for Lightreaper Bug Fix
We’ve resolved a bug where the Lightreaper’s Echoes of Battle was unlocked too early.


Virtual photographies in this post are courtesy of @pino44io - created with the in-game 3D Photo Mode



https://store.steampowered.com/app/1501750/Lords_of_the_Fallen/

Links:
Official Website: https://lordsofthefallen.com/
Twitter: https://twitter.com/lotfgame
YouTube: https://www.youtube.com/c/cigames
Bluesky: https://bsky.app/profile/lordsofthefallen.bsky.social

#DareToBelieve

Get 60% OFF Lords of the Fallen within the Steam Autumn Sale!


[h3]Greetings Lampbearers,
[/h3]Are you ready to face the darkness? Get 60% OFF the Deluxe Edition of Lords of the Fallen for a limited time only with the Seam Autumn Sale!

https://store.steampowered.com/app/1501750/Lords_of_the_Fallen/

Lords of the Fallen: Deluxe Edition features:
  • Lords of the Fallen - The base game including all post-launch content updates (new questlines, armors, weapons, spells, and more)
  • Dark Crusader Starting Class
  • - Begin your adventure as one of the fabled Dark Crusaders, known for their faith and ferocity.
  • 3D Model Viewer - Showcase every single character model, including NPCs, enemies, and bosses.
  • Digital Soundtrack and Artbook - Immerse yourself even further in the dark and captivating world of Lords of the Fallen.

Need some guidance before you dive in? Check out our feature that’ll get you mastering Mournstead’s malevolence with confidence:

Part 1 | Part 2

In Light, We Walk.
The HEXWORKS Team

*The Dark Crusader Starting Class can be unlocked in the Standard edition, to be used in your next playthrough.

Links:
Official Website: https://lordsofthefallen.com/
Twitter: https://twitter.com/lotfgame
YouTube: https://www.youtube.com/c/cigames
Bluesky: https://bsky.app/profile/lordsofthefallen.bsky.social

#DareToBelieve

Update v.1.6.49 - Improved Parry SFX, Vigor Collection, Exiled Stalker & More…



Greetings Lampbearers,

In today’s update, we've made several gameplay improvements based on your valuable feedback, in addition to several bug fixes. Read on below for more details.

As always, if you're enjoying your adventures across Mournstead, please kindly consider leaving a Steam review to share your experience!

And if you haven’t played Lords of the Fallen yet, get 60% off as part of the Steam Autumn Sale.

In light, we walk.
The HEXWORKS Team



https://store.steampowered.com/app/1501750/Lords_of_the_Fallen/



Exiled Stalker Starting Class Adjustment:
The Exiled Stalker has been adjusted to provide players with a ‘Light’ playstyle option when selecting their starting class. While some players prefer a heavier, more powerful combat style (catered for with the Udirangr Warwolf, Hallowed Knight, and others), we realised that players preferring a more nimble approach to combat had more limited options. To that effect, the Exiled Stalker is now faster and more agile, better representing the original vision for the character.

Parry Feedback Sound Effect:
Based on community feedback, we've updated the parry sound effects to make them more satisfying and impactful, offering clearer audio cues when successfully parrying an enemy’s attack.

Vigor Pickup Adjustment:
Another popular community request, Vigor collection upon defeating enemies is now automatic, meaning you no longer need to manually collect it with the lamp. We noticed many players were either forfeiting hard-earned vigor, by simply forgetting to collect it, or felt the process disrupted the gameplay flow. We hope this now helps to streamline the game experience, allowing you to instead put more energy and focus into the battles ahead.

Byron’s Quest Update:
We’ve made adjustments to Byron’s optional questline, providing players with additional opportunities to encounter Winterberry, to help prevent scenarios where players could unknowingly fail to complete it.

Unbridled Focus Pendant Fix:
The Unbridled Focus pendant, which reduces the cost of Channeling and Aura abilities, now functions as intended. Thanks to fellow lampbearer, Syren Kindra, for bringing this bug to our attention!

The Hushed Saint Adjustment:
The Hushed Saint boss battle has been adjusted in accordance to player feedback, to provide a more dynamic and satisfying melee combat encounter, retaining the same degree of challenge but with less emphasis on mounted combat.

Poison Buildup Bug Fix:
Small bug fix ensuring poison buildup effect now works as intended.


Virtual photographies in this post are courtesy of @Dyskrow - created with the in-game 3D Photo Mode




Links:
Official Website: https://lordsofthefallen.com/
Twitter: https://twitter.com/lotfgame
YouTube: https://www.youtube.com/c/cigames
Bluesky: https://bsky.app/profile/lordsofthefallen.bsky.social

#DareToBelieve