1. Temporal Purge: Z
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Temporal Purge: Z News

Hotfix (3rd June)

  • Disabled accidental opening of the development console, which could have potentially softlocked the game.

May 29th Small Patch

Changed the layout of the main area on the Nightclub map to fix some bugged spots where the player was invunerable to zombies.
These changes will should also make the Nightclub map slightly less cluttered and less frustrating.

Update Live, The 1.0 Launch is done!

It's finally done.

Today we have released a big update for the game, and we'll be transitioning the game from Early Access to full release. See more information below regarding the changes in the update, we'd love it if you jumped back in and shared your thoughts!

New players can grab the game a 50% discount this week! The game has been included in Steam's Zombies vs Vampires fest.

[h2]New Map - World War 2[/h2]
  • Jump into our final map, and face the final boss, if you can survive long enough.
  • 4 brand-new weapons from the WW2 era.
  • An easter egg and secret reward to uncover.


[h2]5 New Weapons![/h2]

M1 Garand PPSh-41 Model 18 Shotgun M1911 Pistol STG-44

[h2]Easter Eggs![/h2]
Uncover secrets on every map, each one grants a reward and an achievement

[h2]Shooting Range![/h2]
Access the shooting range from the computer in the spaceship! Try out all the weapons on dummy enemies as much as you like.

[h2]Level and drop system revamp[/h2]
Players will now earn timed case drops simply for playing the game, instead of levelling up. Players can earn up to 3 case drops every day, one gets granted for every 30 minutes of game time.
Achievements for leveling up will now stop at level 10, so it'll be easier for people to obtain all the achievements without grinding to level 20.

Release Date - May 27th!

[h3]Hey there![/h3]

We wanted to make a short post, to let people know that our next big update will release on May 27th. This will mark the game's transition from early access to full release.

We'll share a much more detailed news post to share on the release day, thank you to everyone who has played our game and we hope you'll give the new version a try once it's out!


What's included in the update?
  • A brand-new map, set during World War 2 in Europe
    Our plan was always to have the player visit different periods of time, we've been to the future and now it's time to go to the past.
  • New WW2 weapons (M1 Garand, PPSh-41, M1911, and more!)
    We've added a bunch of new weapons from the WW2 era. You'll be able to try them all on the new map.
  • The "Final Boss"
    Survive long enough on the new map, and you'll have to face the final boss. (You may find a hint as to who it is in the cover image for this post!)


  • Shooting Range!
    As requested, we've added a shooting range. You can visit the shooting range from the computer in the spaceship, give all the avaliable weapons a try on some dummy enemies.
  • Easter eggs!
    Every map now has secret easter egg objectives and rewards, can you figure them all out?
  • Level and drop system revamp
    Players will now earn timed case drops simply for playing the game, instead of levelling up. Players can earn up to 3 case drops every day, one gets granted for every 30 minutes of game time.
    Achievements for leveling up will now stop at level 10, so it'll be easier for people to obtain all the achievements without grinding to level 20.

Locked & Loaded!

[h2]Hey There![/h2]
We just wanted to write a small announcement post to let people know that we're still working on finishing the game. We are working on the "1.0" update so we can move the game from Early Access to a full release.

The main content of the 1.0 update will be a brand new map set during WW2, with classic weapons to boot, and yet another makeover for the zombies!

For now, please enjoy this teaser of these special dual-wield pistols which you'll be able to obtain on your World War 2 expedition: