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Paper Planet News

Demo Patch 13 Hotfix 2

- Made some unstackable items stackable.
- Removed reinforced core from the regular item pool.
- Buffed whole milk.
- Changed item spawning so seeds are more consistent regardless of choices.
- Nerfed beamer health.

Demo Patch 13 Hotfix 1

[h2]Bug Fixes[/h2]
  • Fixed Tyrant's Crown being very, very laggy.
  • Fixed fire bomb leaving its yellow aura behind.
  • Fixed the title screen missing its music.
  • Fixed Origami Clover's trigger chance being lower than it should've been.
  • Removed an additional old track that was missed the first time.

Demo Patch 13

Made acceleration from accelerometer scale to shotspeed
Nerfed beamer health
Gave yellow bullets a small aura like reds to make them easier to see
Made fires more yellow to communicate better that they're a yellow and not red bullet
Fixed shield cell rendering over health
Buffed Bag o Bribes from a 20% price decrease to a 40% price decrease
Fixed bullets carrying over on shop and item waves (hopefully)
Fixed cursed bullets not applying their auras properly
Removed old unused song files to reduce game size

Demo Patch 12 Hotfix 2

- Made it so drag from items like Drag Bullets and Wildfire Can won't apply if the bullet is traveling too slowly
- Fixed massive amounts of bullets triggering the continue box on the shop before items had spawned
- Fixed bullets updating too fast at high framerates
- Buffed the pull from blackhole bullets

Demo Patch 12 Hotfix 1

Fixed cursed item spawn chance carrying over between runs
Made shop item price dependent on seeds
Made shop pickup spawns dependent on seeds