Hotfix Update
Greetings,
A new pre-alpha update has been pushed to Steam. This update aims to fix some bugs reported by testers as well as quality of life improvements as suggested by testers.
A new pre-alpha update has been pushed to Steam. This update aims to fix some bugs reported by testers as well as quality of life improvements as suggested by testers.
- - Holding down the Raise or Lower prop key will now continue to Raise or Lower the prop.
- - When scrolling through build items using the mouse wheel, reaching the beginning or end of the list no longer zooms in / out.
- - Build windows now scroll much faster with mouse wheel.
- - Build tabs now close when double clicked on (Thank you iammaybeasliceofpie!)
- - Build tabs change correctly when clicked on.
- - Build menu now opens the correct tab after placing an item down.
- - Time Speed now affects only the guests and entertainers and does not affect camera movement.
- - The Butcher should now stay within the haunted house and not chase guests outside of the entrance or exit.
- - Fixed an issue where moving items that have not reset after cooldown would not move properly.
- - Adjusted guest scale/size so that they can better navigate smaller corridors.
- - Changed "Interior Door" mesh design
- - Fixed level transition from the Main Menu to open the proper Main Menu level vs. the Level Select map as this was causing an error in player control.
- - Adjusted AOE influence to scale according to size of trigger area. This will be further developed and is still very much a WIP
- - Tutorial Wall of text updated. New tutorial will be implemented at a later date.