Update
Greetings,
A new pre-alpha update has been pushed to Steam. This update aims to fix some bugs reported by testers as well as quality of life improvements as suggested by testers.
A new pre-alpha update has been pushed to Steam. This update aims to fix some bugs reported by testers as well as quality of life improvements as suggested by testers.
- Implemented construction lighting when in Build mode.
- Dragging the build window to a new location will now make the build window always open at the same location.
- Added new construction item Metal Truss
- Added new decor item CIrcus Game
- Added new decor item Pumpkins
- FIrst iteration of the Police investigation gameplay element has been implemented. Only visual at this point. Further logic to be added.
- New Sound FX added for Trap Door, Clown Burst and The Butcher
- New icon added to build list items that have a cooldown.
- Added a new manual trap activation to the Trap Door (Sinister Trap). These will be further developed in future builds. Sinister traps have a significant cooldown.
- Added a new progress bar to show fear reputation amount and to help visualize fear reputation balance to prevent the police from investigating your haunted house.
- Added scream audio fx to guests when they are scared. This is a first pass and will be further tweaked.
- Added a new song to the soundtrack.
- Skeletal Grave Swipe now resets correctly without skeleton going into a T-Pose.
- Cooldown timer added to the Grave Swipe, Barrel Crash, Scare Trap attraction.