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Disclaimer
[h2]Neither the official nor the enhanced version work on Radeon cards due to Unity/Radeon issues! If you have a Radeon card, don't buy the game, unless you want to support me with the purchase.[/h2]
Enhanced Version:
If you buy the game, consider trying the enhanced version that can be downloaded under the beta tab. There may be issues, but hopefully not game breakers. If you try it, please tell me if you stumble upon any problem. (like loading time or material glitches). Thank you.
You might also want to check this out, as it's the most important project of my life :)
Some news:
About three weeks ago, I made a big decision: I'm going to try to merge the TH sequel and the Newcomer Gold code, as the latter is much more flexible, simpler, more transparent, more modern and faster in many ways. As there are significant differences between the two, this is not an overnight process. Just to be able to compile the new code, I worked 10+ hours a day for a week. The conversion of the areas is in progress, at the moment it seems to be working, although inventory and buff management will be a major headache.
The last map of my card game is being tested.
The backgrounds for my sci-fi adventure game are finished, and I've made some changes compared to the code of the Newt game from which it is derived.
If all goes well, I will be able to publish these in the coming months.
Since I'm devoting most of my energy to scripting Newcomer Gold, the TH sequel is progressing slowly.
[h2]Here is a great opportunity! Take advantage![/h2]
[h3]Before you buy the game, please try the free demo! In this way, you can make sure TH gives you what you expect without risking anything. Thank you.[/h3]
[h3]Also, consider buying the BUNDLE that consists of 3 games.[/h3]
[h3]In general, please support the indie developers of the world by purchasing their artwork.[/h3]
Fun facts
Char gen guide
Please read the pdf document attached on the Shop page. Also, study the in-game help, it has tons of information about the game.
If you are stuck, either me or other players will help you. Feel free to ask any question.
You can find a very spoilerish description about the first third of the game here (read it only if you are hopelessly stuck)
https://indiecore.club/tortured-hearts-hint/
------
If you're a new player, here are 2 very important things you should keep in mind:
-In order to invoke a tooltip, you'll have to keep left shift pressed while the cursor is over the target. Items, buttons and even buff/debuff icons at the top of the screen have a tooltip.
-Keeping Space pressed highlights interactives around you. Items, placeables, friendly or neutral creatures will have a blue marker, enemies will have a red one.
------
The game is non-linear to the extreme. This means, there is no set path for your character. Basically you can go wherever you want (with a few so-called choke points). This, of course, has its downsides because you can stumble upon enemies or skill checks too difficult for your current character. Don't fret though, the game offers plenty of other things to do (combatless questing, exploration, crafting, finding lore, fun conversations) until you become more capable. It's always a good idea to stock up on good equipment and potions before engaging enemies. Companions are super helpful on many levels.
If you find any issue, please notify me via e-mail immediately: [email protected]
Save Game Path: Users > AccountName > AppData > LocalLow > Game Psych LLC > Tortured Hearts
[h2]Neither the official nor the enhanced version work on Radeon cards due to Unity/Radeon issues! If you have a Radeon card, don't buy the game, unless you want to support me with the purchase.[/h2]
Enhanced Version:
If you buy the game, consider trying the enhanced version that can be downloaded under the beta tab. There may be issues, but hopefully not game breakers. If you try it, please tell me if you stumble upon any problem. (like loading time or material glitches). Thank you.
You might also want to check this out, as it's the most important project of my life :)
Some news:
About three weeks ago, I made a big decision: I'm going to try to merge the TH sequel and the Newcomer Gold code, as the latter is much more flexible, simpler, more transparent, more modern and faster in many ways. As there are significant differences between the two, this is not an overnight process. Just to be able to compile the new code, I worked 10+ hours a day for a week. The conversion of the areas is in progress, at the moment it seems to be working, although inventory and buff management will be a major headache.
The last map of my card game is being tested.
The backgrounds for my sci-fi adventure game are finished, and I've made some changes compared to the code of the Newt game from which it is derived.
If all goes well, I will be able to publish these in the coming months.
Since I'm devoting most of my energy to scripting Newcomer Gold, the TH sequel is progressing slowly.
[h2]Here is a great opportunity! Take advantage![/h2]
[h3]Before you buy the game, please try the free demo! In this way, you can make sure TH gives you what you expect without risking anything. Thank you.[/h3]
[h3]Also, consider buying the BUNDLE that consists of 3 games.[/h3]
[h3]In general, please support the indie developers of the world by purchasing their artwork.[/h3]
Fun facts
Char gen guide
Please read the pdf document attached on the Shop page. Also, study the in-game help, it has tons of information about the game.
If you are stuck, either me or other players will help you. Feel free to ask any question.
You can find a very spoilerish description about the first third of the game here (read it only if you are hopelessly stuck)
https://indiecore.club/tortured-hearts-hint/
------
If you're a new player, here are 2 very important things you should keep in mind:
-In order to invoke a tooltip, you'll have to keep left shift pressed while the cursor is over the target. Items, buttons and even buff/debuff icons at the top of the screen have a tooltip.
-Keeping Space pressed highlights interactives around you. Items, placeables, friendly or neutral creatures will have a blue marker, enemies will have a red one.
------
The game is non-linear to the extreme. This means, there is no set path for your character. Basically you can go wherever you want (with a few so-called choke points). This, of course, has its downsides because you can stumble upon enemies or skill checks too difficult for your current character. Don't fret though, the game offers plenty of other things to do (combatless questing, exploration, crafting, finding lore, fun conversations) until you become more capable. It's always a good idea to stock up on good equipment and potions before engaging enemies. Companions are super helpful on many levels.
If you find any issue, please notify me via e-mail immediately: [email protected]
Save Game Path: Users > AccountName > AppData > LocalLow > Game Psych LLC > Tortured Hearts