Stable Version Patch Notes - v0.84.287.119
Resource Point Ecological Cycle Mechanism:
Artistic Performance:
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- Adjusted the layout of resource points when creating a new game.
- Added a button for toggling on/off of showing resource points in Map (M).
- Added two new resource points - Gold and Jade in Standard Mode and Sandbox Mode.
- Added degeneration mechanism of Fertile Soil and Grassland.
- Optimized the visual effect and buff range display of Fertile Soil and Grassland .
- Adjusted the buff effect of Fertile Soil and Grassland to 50%.
- Added respawn mechanism of Fishing Point after drought.
- Added respawn mechanism of Hunting Point, Seeds Point.
- Added buff same as Fertile Soil in the surrounding of Compost Plant.
- Added buff same as Grassland in the surrounding of Mill and Watermill.
- Adjusted the model of oat plant in the wild.

Artistic Performance:
- Added 12 kinds of citizen models with different appearance as age grows on Standard Mode and Sandbox Mode (Please note that new citizens models will only show in new-born citizens in old saves).
- Optimized the visual performance of Dense Farm and Dense Orchard, now crops won't grow outside of the structure.
- Added some decorative buildings to floor list.
- Added new decorative building - Prisoner Wagon.
- Optimized the marching road of Tornado and Sandstorm, now they will show in any direction.
- Optimized the icon prompts of building status, now buildings can show multiple status icon at the same time.
- Optimized the description of upgraded buildings after structure upgrade, added notes of increased efficiency.
- Optimized the content in Help logs, added more notes on the hotkeys and fixed some obsolete notes.
- Added introduction about how to trade in Dock on Tutorials.
- Adjusted the floor space of Flower Bed 3, and adjusted the name of Chair to Garden Bench and changed its floor space.
- Removed the in-game announcement of Idle Chicken Activity.
- Fixed the Luxury Furniture Factory upgraded from Furniture Factory not having increased efficiency. (Added the work flow of furniture factory.)

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