Stable version Patch Notes -Settlement Survival - v1.0.41.26
The Easter Event:
Feature Adjustments:
UI:
Bug Fixes:
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- The wonder building Easter Egg is now available, and there's a probability of getting rabbits after building it. Consume Easter Eggs every 5 years to get Wine and Rack of Lamb.
- Added the appearance model of citizens' equipment with rabbit ears.
- Added the Easter Egg events in the wild. You can get eggs, rabbits, rabbit ears and other rewards.
- The Happiness of eating Racks of Lamb and Hams +10.
- Added festive decorations to the Marketplace and Small marketplace.
- Adjusted the trade logic of Easter Eggs. All factions can sell and buy Easter Eggs during event time.
Feature Adjustments:
- Improved the double-row display function at the bottom menu bar.
- Improved the production and consumption statistics logic of items. Items sold or purchased during trade will also be concluded.
- Improved vendor transportation. Now they will not transport fuel to houses located within the range of a properly working Boiler Room.
- Lowered the maximum storage of Fancy Food in houses.
- Lowered the maximum storage of Domestic Fuel and Coal in the Boiler Room.
- Fixed the note error and missing in the config table.
UI:
- Added an alert for lack of fuel in the Boiler Room.
- Added the Boiler Room icon for Nursing Home.
- Added a prompt for the number of drag-and-drop type buildings, such as Field and Pasture.
- Added a reaction text when immigrants were refused.
- Improved the hovering tip contents of Crops and Animals in Town Details - Collection.
- Improved the marker icon on the map interface.
- Improved icons for Stone Tool and Fine Handbag.
Bug Fixes:
- Fixed the problem that the enrollment setting gets wrong when the number of students can be accommodated in a school increases.
- Fixed the problem that Faction buff [Mineral-rich] does not take effect on Open Deep Mine (the fix is ineffective for the unlocked buff in old saves).
- Fixed the problem that the resource output setting in a new game does not affect Deep Open Mine and Deep Mountain Quarry.
- Fixed the problem that the buttons in the bottom menu bar will not be highlighted when closing the Search Structure and Help interface.
- Fixed the problem that an error prompt will pop out when closing a job position in a disabled structure.
- Fixed the problem of incorrect production and consumption statistics for items carried when a citizen dies.
- Fixed the problem where building construction consumes too much material under certain circumstances.
- Fixed the problem where citizens will go to unoccupied houses to get warm under certain circumstances.
- Fixed the problem that the Boiler Room did not work properly under certain circumstances.
- Fixed the problem that materials carried to warehouses will be depleted under certain circumstances.
Contact us: Email - send your problem to [email protected], we will solve it ASAP.
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