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  3. Stable Version Patch Notes - v0.84.273.976

Stable Version Patch Notes - v0.84.273.976

Hey, everyone
We have synchronized our recent alpha updates to the stable version ( which is the Steam default one ) and saved the current stable version to the historical version. If you want to roll back to the historical version to play, you can manually switch to the Beta version, see the instructions below.

Update:
    Game creation menu overhaul:
  1. Added more custom difficulty settings.
  2. Added more random map settings.
  3. Preset map - Easter Island can be chosen in standard mode and sandbox mode.
  4. You can click on the name of your city to check the custom settings after entering the game.
    Optimization of logistics related technologies:
  1. Added Supply Depot where workers can store designated items for the usage of everyone nearby(Tech point required).
  2. Added technology - Fast Porting which can increase the movement speed of logistics related workers(Tech point required).
  3. Optimized the models and building materials of
  4. Optimized the model of the Delivery Center.
  5. Optimized the model and remodel effect of Warehouses.
    Optimization of Factions and Trade:
  1. Adjusted the UI and size of Factions interface. Optimized the icons of various factions and reputation level visual effect.
  2. Optimized the interface of Market Price.
    More Building Info:
  1. The basic output, harvest period, growth temperature and sowing season are shown in Field type structures.
  2. Basic output, harvest period and fruiting time are shown in Orchard.
  3. Daily yield and slaughter output are shown in Pasture.
  4. Basic output, time needed and stamina consumption per item are shown in production buildings.
  5. Basic consumption of raw materials, basic output, time needed and stamina consumption of finished products are shown in processing buildings.
  6. Occupants in housing-type buildings (Apartment excluded) will be shown as per family.
  7. Durability is added in the menu of all buildings.
    Easter Themed Content:
  1. Added Easter active event: Easter Eggs would be spawned in the wild. You can get a reward after interacting with them.
  2. Added new Wonder Building: Giant Easter Egg. There will be rabbits popping out of it. Putting the collected Easter Eggs in this Giant Easter Eggs can increase citizens' happiness.
  3. Added animal - rabbit that can yield Easter Eggs.
  4. Added clothes Rabbits Ears that can be obtained by interacting with rabbits in the wild. (Valid after wearing during the event.)
  5. Added 4 kinds of decorative buildings: Easter Egg. (Can be built after event.)
  6. Citizens eating Rack of Lamb and Ham can increase extra happiness during Easter Event.



    Feature Adjustments:
  • Optimized the issue that banned items in houses cannot be moved out.
  • Optimized the models of some buildings.
  • Optimized the output ways of Apiary (rebuilding required.)
  • Optimized the UI and visual effect of roads.
  • Optimized the triggering possibility of foggy rainy weather.
  • Adjusted the style of Build Menu.
  • Added a new setting - Mute audio on focus loss.
  • Added a new setting - Lightness adjustment.
  • Game saves and log files location finder function added in the save/loading menu.
  • Added a new independent category for decorative buildings (hotkey: Tab).

  • Added many new decorative buildings.

    Bug Fixes:
  • Fixed stamina cannot restore to full in late game.
  • Fixed citizens' warmth can't restore to full when they return home.
  • Fixed two Barbara can work as administrators in Town Hall.
  • Fixed saves cannot be loaded at extreme cases.
  • Fixed no highlight circle under the citizen after he has been selected.
  • Fixed the wrong population shown in Boarding School after remodel.
  • Fixed the technology School Expansion which mistakenly increase students in Boarding School.
  • Fixed random event awards can be obtained repeatedly in some cases.
  • Fixed the recipe category of Jam and Sugar.
  • Fixed the wrong interaction place of Cactus Workshop.
  • Fixed inconsistency between achievement description and trigger condition.


Guides of switching to Beta version:
Switching Method
Right-click Survival Settlement in the Steam LIBRARY, select Properties - BETAS, and choose the game version you want to participate. No need to fill in any code and the game will switch to the version of your choice after closing the window. (In some cases the game may need update and Steam restart.)


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