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Friday Dev News #72

Hello everyone!

This week, we worked on 3 main components:

1. General Pipe Programming


A lot of this is general work to get the gameplay working, like getting resources into and out of the pipes, but there is one thing I can show you with a screenshot:



You can use different pipes for different resources. Pictures you can see the water supply for the habitats and some methane drills on another pipe system.

2. Art for the Next Update


One of the new buildings is going to be the methane power plant, which Andreas is working on right now:



Also, as a small extra tidbit, check out our simple, but effective water animation :D



3. Experiments


Now that we are more people on the team, we can do a little parallel development. Lasse and Adriana have started experimenting with some stuff for the update AFTER the pipes update. That way we already now what to do exactly after the next release is done. I know you're curious already, but we'll start posting about these once the pipe update is out.

Finally, we're working to finish the update in May - it's going to be exciting.

Happy playing!

Friday Dev News #71 - Pipe Connections

Hello everyone!

It’s been a while, but we’re making steady progress on the pipes update and will be releasing it in 2 weeks from now!

Check out the way buildings automatically connect to your underground pipe system:



Buildings always choose the closest pipe to connect to, so you can precisely select which building is connected to which pipe system.

Meanwhile, Andreas has finalized another batch of production buildings:



You can see the yellow methane driller on the top right and the big pumping station on the left right next to it.

Finally, you will also be able to ferment Methane from organic waste - the fermentation plant is probably our most chemistry-looking building yet:



I hope you can stomach the next 2 weeks until the pipes update comes out - happy playing!

Friday Dev News #70 - Methane

Hello everyone,

we have finished a batch of buildings for dealing with water: These buildings help you filter water from the atmosphere or get it from the ground. Also, you can store any kind of liquid or gas in a tank in order to build up some reserves.



The new pumping station is next on our list - it will help connect nearby buildings to the pipe system more easily:



Methane


And finally, we're introducing a new resource! You will be able to get methane from processing organic waste or drill for the resource in the planet's crust as shown here:



Because methane occurs as a gas usually, you will be able to use the pipe network for methane transportation or keep using the trucks and trains you're used to already.

Happy playing!

Friday Dev News #69 - Water Production

Hello everyone!

What better resource to put into pipes than water?
Starting with the next major update, you'll have to provide water to your habitats to keep them liveable.

There are two main ways to get access to water. The first is filtering out stray water partlcles out of the atmosphere:



Since the atomsphere isn't all that humid, this is a very energy intensive process, but it's easy to set up.

Once you settle in and can build some bigger machinery, it's wise to drill down and extract water from underground reservoirs:



Spaceship repair


And finally, I'd like to leave you with a view of your damaged ship before you start repairing it:



Finally, I want to confirm that the Pipes & Spaceship Update is going to be released in May!

Happy playing!

Friday Dev News #68 - Loading Time Improvement

Hello everyone!

Minor bonus update released today: Save loading time improvemed by 41%!
On the Discord server I saw talk about long load times, so I took some time today and optimized it.

Specifically, the terrain adaption algorithm which changes the terrain shape based on the buildings and roads around it, was a very inefficient bottleneck. In my test case, a city with xxx inhabitants, terrain adaption took 76 seconds! After optimization it's down to 0.4 seconds. The more CPU cores your computer has, the better the improvement.

In other news, we finished the spaceship construction facility. Yes, this delivers spaceship modules to your Antares ship in orbit and yes, as you guessed in last time's comments, the wings of the transport ship can fold so it fits into the underground facility :)

Happy playing!