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InfraSpace News

InfraSpace Releases into Early Access!

[h2]Welcome Everyone[/h2]

Hello and welcome everyone, especially to those who are finding us for the first time!

We are Dionic Software, a 3-person indie team from Germany. We have spent the last 7 months releasing weekly test builds to our small playtesting community so we can make sure the game is fun and find as many bugs as possible. Many of the cities in the trailer are even from those playtesters, so thanks a bunch to them!

Our community is most active on Discord and the Forum, but now that the game is on Steam, I expect people will also start posting on the Steam forum as well.

We will spend the rest of the evening and the weekend reading any and all comments and see if any bugs turn up that need to be fixed as soon as possible.

If you have thoughts and feedback, be sure to let us know as well as vote on the in-game roadmap so we can set priorities for the future.

InfraSpace is our second game. Our first game, Founders' Fortune, has already completed Early Access successfully and we're hoping to apply the lessons we learned here and make InfraSpace even better :)

I hope you guys enjoy what we've built here. Happy playing!

Daniel

New Early Access Launch Trailer released

Hello everyone!

InfraSpace launches THIS FRIDAY.

We've been working super hard on getting final bugfixes and quality of life features done and also... releasing a new trailer!

Check it out:

[previewyoutube][/previewyoutube]

I hope you like it!

Friday Dev News #41 - Colossal Miner, Visualizations & Early Access Release!

Hello everyone!

Next week, InfraSpace releases into Early Access and we got another load of new stuff for you.

The Visualizations help you plan your city. They show the efficiency of buildings, occupancy, and more.



The new Colossal Adamantine Driller is going to be our Early Access end-game goal. Finish the tech tree and then see how much adamantine you can collect.



This week’s update is the first one in a long time to not be available to everyone. You’ll receive all the new stuff in one week when InfraSpace finally releases!

We hope you’ll enjoy it!

[h2]Short Changelog for this week[/h2]
  • Colossal Adamantine Driller
  • 8 different visualizations
  • A bunch of new tutorials to help new players
  • New icons for error displays

Friday Dev News #40 - Signs & Artworks

Hello everyone!

It’s past Saturday 2am here, but I haven’t slept yet, so I’m still going to count this as a “Friday” Dev News :D

This week, you're getting new signs to organize and personalize your city as well as tutorials. Also, we finished some artwork to use on our store pages!



Full post: https://forum.dionicsoftware.com/t/friday-dev-news-40-signs-artworks/1787

Happy playing!

Friday Dev News #39 - Interactive Roadmap for Early Access!

Hello everyone!

this week we're releasing our Interactive Roadmap for Early Access, which starts on Oct 15th. You can check it out in-game and even vote on which features you'd like to see most!

We promise to add at least 3 main features during Early Access:



Further, we've created a pool of 9 more features ideas for you to vote for:



Find the full post to today's update here: https://forum.dionicsoftware.com/t/friday-dev-news-39-interactive-roadmap-for-early-access/1779

Happy playing!