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TrackDayR News

HOTFIX UPDATE! BUILD 1.0.98.82

HOTFIX UPDATE

BUILD 1.0.98.82


Thanks to Dev Testers and everybody that helped us with feedback

Changelog

  • Fix autoclutch and manual cluitch on cvt
  • Fix "under the map" bug
  • Improved wheelie managment
  • added new animation "Knee Knocker" (d-pad left)

HOTFIX UPDATE! BUILD 1.0.98.78





We will call it hotfix but it's more than a simple hotfix ːsteamhappyː



HOTFIX UPDATE

BUILD 1.0.98.78


Thanks to Dev Testers and everybody that helped us with feedback

Changelog


NEWS
  • new physics terrain system
  • new physical roll resistance and wheel sway speed damping
  • new sinking system based on soil type
  • new power delivery system
  • new calculating tire contact area to ground (patch) based on dynamic load on wheel
  • new experimental tire gyroscopic inertia moment
  • new collision system to prevent crashing
  • new extra lean crash also in dirt was only present in roads
  • new options combined brakes
  • new separate brake power adjustment ( front / rear )
  • new semi-automatic clutch
  • new "HAND SCRAPE" animation (default button D-pad up)




IMPROVEMENTS
  • improved wheels angular velocity calculation ( hotfix for vibrations on engine delivery )
  • improved brake pressure algorithm
  • improved stoppie management
  • improved body force on whip return
  • improved lean speed linkage between normal and wheeling riding
  • improved steering management in wheelies
  • improved wheelie balance management
  • improved wheelie steering algorithm that made landings weird (and flow imo)
  • improved transfer load for atv & proto
  • improved steering for atv & proto


HOTFIX
  • bugfix ATV and PROTO
  • hotfix on lean straightening in popup/bounce
  • hotfix engine on the rise/fall of revs.
  • hotfix engine on the limiter
  • hotfix CoG ( bouncy? )
  • hotfix stoppie
  • hotfix bouncy suspension
  • hotfix base CoG for rear wheel tireload/spin






HOTFIX UPDATE! BUILD 1.0.98.50

Sorry guys but we couldn't find the meat to grill this weekend so we worked longer than expected on TrackDayR ːsteamfacepalmː

HOTFIX UPDATE

BUILD 1.0.98.50


Thanks to Dev Testers and everybody that helped us with feedback

Changelog

  • wheelie stabilization at the balance point
  • lean stabilization during the wheelie
  • finalization of wheel contact point calculation on disconnected surfaces ( this point helps a lot on general flow in disconnected surfaces )
  • added "noroll" for MODs where wheels do not roll ( skids )
  • hotfix front brake stoppie
  • hotfix system CoG calculation

HOTFIX UPDATE! BUILD 1.0.98.48

HOTFIX UPDATE

BUILD 1.0.98.48

Thanks to Dev Testers and everybody that helped us with feedback

Changelog

  • Fix some track doesn't load up

TrackDayR - HOTFIX UPDATE 1.0.98.46



BUILD 1.0.98.46


Hey guys, Hotfix update based on community and Dev Testers feedbaks!


RACER Mode against AI temporary disabled due to physics changes


CHANGELOG


  • - Improved balance management for wheelies
  • - improved surge impulse management
  • - improved wheelie management while driving
  • - bugfix slow reaction in stoppie
  • - improvedt detailpatch resolution terrain
  • - improved pixelerror definition
  • - improved andes track performances
  • - improved front physical inertia calculation on whip
  • - Bugfix patch detail disappears
  • - Fix Moesia spawn timeattack
  • - bugfix on handlebar pull/push when the bike is stationary




We will evaluate in the next days if to clear leaderboards (maybe partially)