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TrackDayR News

MAJOR RELEASE UPDATE - Build 1.0.101.85



MAJOR RELEASE UPDATE - Build 1.0.101.85


[h3]Here we are guys!

The time has finally come to drop the update!

now comes the fun part, remembering how many features we added in this months LOL[/h3]

NEW UI & UX


It was the work that took us the most resources during these months. believe us, completely redoing a UI is already a huge job, let alone putting it together with the development of all the new features and content.
We will be honest, it was a challenge that really exhausted our energy however we are really happy with the new look of TrackDayR and we are sure it will be appreciated by all the players as well.
All this would not have been possible without the help of Erik ”Frankie” Frank, who did all the initial prototyping and gave us support throughout the integration of the new UI. It was a really close collaboration, besides a great professional we found a great friend.
THANK YOU FRANKIE


NEW RIDER MODEL


A new character with a whole new system that allows us to use the same "naked body" and model all the clothes we want to create on it.
For now we have created T-shirts, jeans, MX suits, road leather suits, MX boots, Racing Boots and also sneakers, but in the future we can potentially create EVERYTHING WE WANT TO.......

[h2]AND WHEN WE SAY EVERYTHING, WE MEAN EVERYTHING [/h2]



NEW WARDROBE CUSTOMIZATION


With the new character modeling system, we certainly couldn't stop there, so we created a whole new section of the menu, called WARDROBE where you can indulge in creating the conbinations of clothes you like best and save the preset by giving it the name you want and be able to quickly select it just before you hit the track!


NEW TRACK --> Hell of Sand



NEW TRACK --> Michigan MX 2023



NEW BIKES


DIRTBIKES 250cc and 450cc 4 Stroke



SUPERMOTO 250cc and 450cc 4 Stroke



SIDECAR MX 660cc 4 Stroke



NEW TYRE 3D MODEL GRIP-MX and GRIP-SM



PHYSICS BIG UPDATE

The physics of the game have been developed to tie the wheels even more closely to the terrain, with algorithms for ruts and the dynamics of the terrain that will react differently not only in terms of grip, but also in terms of deceleration, absorption and other physical parameters.


REVOLUTIONED AIR PHYSICS

The physics in the air have been written to create more realistic behaviour by combining the various forces at play: rider force, bike inertia, wheel angular momentum, air impact in all directions - for example, a sideways leaning bike will have a greater impact on the air.


NEW BRAKING SIMULATION

A complete new systeam for the braking physics. Now every bikes cha read a proper brake set in the brakes folder. Also the rear brake can now block the rear tyre with a fantastic scratch sound!





CHANGELOG:


  • NEW UI & UX (almost fully playable with gamepad)
  • NEW RIDER MODEL
  • NEW EXPERIMENTAL IN-GAME BIKE MOD TOOL
  • NEW REPLAY CORE SYSTEM
  • NEW RUTS SIMULATION PHYSICS
  • IMPROVED SUSPENSION ALGORITHM
  • NEW TYRE IMPACT ABSORPTION
  • PHYSICAL TERRAIN
  • NEW SEPARATED MASSES SIMULATION
  • NEW DRAG CALCULATION (Based on the bike surface)
  • NEW GYRO EFFECT IN AIR
  • IMPROVED RIDER/BIKE MASSES INFLUENCE
  • IMPROVED TYRES PHYSICS ALGORITHM
  • REVOLUTIONED AIR PHYSICS
  • NEW RIDERS ANIMATION (based on a totally new cinematic system)
  • NEW SEPARETED BRAKE REGULATION (Removed combined brakes)
  • NEW DYNAMIC CoG CALCULATION
  • NEW SCRUB SYSTEM
  • NEW WHIP SYSTEM
  • NEW WHEELIE HELP








*Thanks to SX DESIGN for the image cover ːsteamthisː

HOTFIX UPDATE! BUILD 1.0.98.82

HOTFIX UPDATE

BUILD 1.0.98.82


Thanks to Dev Testers and everybody that helped us with feedback

Changelog

  • Fix autoclutch and manual cluitch on cvt
  • Fix "under the map" bug
  • Improved wheelie managment
  • added new animation "Knee Knocker" (d-pad left)

HOTFIX UPDATE! BUILD 1.0.98.78





We will call it hotfix but it's more than a simple hotfix ːsteamhappyː



HOTFIX UPDATE

BUILD 1.0.98.78


Thanks to Dev Testers and everybody that helped us with feedback

Changelog


NEWS
  • new physics terrain system
  • new physical roll resistance and wheel sway speed damping
  • new sinking system based on soil type
  • new power delivery system
  • new calculating tire contact area to ground (patch) based on dynamic load on wheel
  • new experimental tire gyroscopic inertia moment
  • new collision system to prevent crashing
  • new extra lean crash also in dirt was only present in roads
  • new options combined brakes
  • new separate brake power adjustment ( front / rear )
  • new semi-automatic clutch
  • new "HAND SCRAPE" animation (default button D-pad up)




IMPROVEMENTS
  • improved wheels angular velocity calculation ( hotfix for vibrations on engine delivery )
  • improved brake pressure algorithm
  • improved stoppie management
  • improved body force on whip return
  • improved lean speed linkage between normal and wheeling riding
  • improved steering management in wheelies
  • improved wheelie balance management
  • improved wheelie steering algorithm that made landings weird (and flow imo)
  • improved transfer load for atv & proto
  • improved steering for atv & proto


HOTFIX
  • bugfix ATV and PROTO
  • hotfix on lean straightening in popup/bounce
  • hotfix engine on the rise/fall of revs.
  • hotfix engine on the limiter
  • hotfix CoG ( bouncy? )
  • hotfix stoppie
  • hotfix bouncy suspension
  • hotfix base CoG for rear wheel tireload/spin






HOTFIX UPDATE! BUILD 1.0.98.50

Sorry guys but we couldn't find the meat to grill this weekend so we worked longer than expected on TrackDayR ːsteamfacepalmː

HOTFIX UPDATE

BUILD 1.0.98.50


Thanks to Dev Testers and everybody that helped us with feedback

Changelog

  • wheelie stabilization at the balance point
  • lean stabilization during the wheelie
  • finalization of wheel contact point calculation on disconnected surfaces ( this point helps a lot on general flow in disconnected surfaces )
  • added "noroll" for MODs where wheels do not roll ( skids )
  • hotfix front brake stoppie
  • hotfix system CoG calculation

HOTFIX UPDATE! BUILD 1.0.98.48

HOTFIX UPDATE

BUILD 1.0.98.48

Thanks to Dev Testers and everybody that helped us with feedback

Changelog

  • Fix some track doesn't load up